ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py
@@ -66,6 +66,9 @@ def CanDelStateEffect(curObj, effectID, stateType): cnt = 0 for buffType in xrange(IPY_GameWorld.bfBuff, IPY_GameWorld.btBufMax): if buffType in [IPY_GameWorld.bfIncBuff, IPY_GameWorld.btPassiveBuf, IPY_GameWorld.bfEquipBuff, IPY_GameWorld.bfMapBuff]: continue buffTuple = SkillCommon.GetBuffManagerByBuffType(curObj, buffType) #通过类型获取目标的buff管理器为空,则跳出 if buffTuple == ():