ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_4012.py
@@ -66,6 +66,9 @@
def CanDelStateEffect(curObj, effectID, stateType):
    cnt = 0
    for buffType in xrange(IPY_GameWorld.bfBuff, IPY_GameWorld.btBufMax):
        if buffType in [IPY_GameWorld.bfIncBuff, IPY_GameWorld.btPassiveBuf, IPY_GameWorld.bfEquipBuff, IPY_GameWorld.bfMapBuff]:
            continue
        buffTuple = SkillCommon.GetBuffManagerByBuffType(curObj, buffType)
        #通过类型获取目标的buff管理器为空,则跳出
        if buffTuple == ():