| | |
| | | PlayerCrossRealmPK.DoPlayerOnDay(curPlayer)
|
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnDay(curPlayer)
|
| | | #仙盟宴会
|
| | | GameLogic_FamilyParty.OnDayFamilyPartyPlayer(curPlayer)
|
| | |
|
| | | PlayerTJG.TJGOnDay(curPlayer, onEventType)
|
| | | # 以下为支持两种重置模式切换配置的
|
| | |
| | | elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID:
|
| | | PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value)
|
| | |
|
| | | # 仙盟宴会
|
| | | elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
|
| | | if gameWorldMgr.GetGameWorldDictByKey(key) != value:
|
| | | GameLogic_FamilyParty.OnFamilyPartyStateChange(value, tick)
|
| | | # 守卫人皇
|
| | | elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyInvade:
|
| | | if gameWorldMgr.GetGameWorldDictByKey(key) != value:
|
| | |
| | | NPCCustomRefresh.ResetActivityBossRefreshCount()
|
| | |
|
| | | #通用设置
|
| | | befValue = gameWorldMgr.GetGameWorldDictByKey(key)
|
| | | gameWorldMgr.SetGameWorldDict(key, value)
|
| | |
|
| | | #-------在设置了字典值以后处理---------------------------------
|
| | |
| | | elif key == ShareDefine.Def_Notify_WorldKey_ChampionFamilyID:
|
| | | GameLogic_FamilyWar.OnChampionFamilyIDChange()
|
| | |
|
| | | # 仙盟宴会
|
| | | elif key == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
|
| | | if befValue != value:
|
| | | GameLogic_FamilyParty.OnFamilyPartyStateChange(value, tick)
|
| | | |
| | | #===============================================================================
|
| | | # ---修改为上述的 统一字典处理
|
| | | # if msg == ChConfig.Def_Notify_Key_PurTalk:
|