| | |
| | | if mapID != ChConfig.Def_FBMapID_MunekadoTrial:
|
| | | return
|
| | | # 暂写死,前两层不能扫
|
| | | if lineID < 2: |
| | | GameWorld.DebugLog("前两层不能扫荡!")
|
| | | return
|
| | | #if lineID < 2: |
| | | # GameWorld.DebugLog("前两层不能扫荡!")
|
| | | # return
|
| | | historyStar = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [mapID])
|
| | | if historyStar < 5:
|
| | | GameWorld.DebugLog("没有S级不能扫荡!")
|
| | |
| | | overDict = {FBCommon.Over_grade:star,FBCommon.Over_dataMapID:mapID,FBCommon.Over_isPass:1, FBCommon.Over_isSweep:1}
|
| | | overDict[FBCommon.Over_helpPlayer] = helpBattlePlayerDict
|
| | | overDict[FBCommon.Over_itemInfo] = jsonItemList
|
| | | GameWorld.DebugLog("宗门扫荡结果: overDict=%s" % overDict)
|
| | | FBCommon.Notify_FB_Over(curPlayer, overDict)
|
| | | return True
|
| | |
|