hxp
2019-02-13 5685e4d493ef5b7570bc20b6037fc2c8603cab85
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -49,7 +49,6 @@
import PlayerLVAward
import PlayerGoldGift
import PlayerSignDay
import MixServerCampaign
import PlayerPet
import PlayerPrestigeSys
import PlayerFamily
@@ -65,7 +64,6 @@
import PlayerAttrFruit
import PlayerSuccess
import PlayerDienstgrad
import PlayerMixLoginDayAward
import PlayerFreeGoods
import PlayerRecover
import GameLogic_IceLode
@@ -79,6 +77,7 @@
import GameLogic_FamilyWar
import PlayerBossReborn
import PlayerWeekParty
import PlayerFeastWeekParty
import PlayerActLogin
import Operate_EquipWash
import PlayerTreasure
@@ -102,6 +101,9 @@
import PlayerActTotalRecharge
import PlayerSpringSale
import PlayerFairyCeremony
import PlayerNewFairyCeremony
import PlayerFeastRedPacket
import PlayerLuckyTreasure
import CrossRealmPlayer
import ChNetSendPack
import FamilyRobBoss
@@ -111,6 +113,7 @@
import PlayerGeTui
import PlayerDogz
import PlayerCoat
import PlayerQuDaoDoubleBill
import datetime
import time
@@ -225,6 +228,45 @@
    
    return
#// A2 31 前端开始自定义场景 #tagCMClientStartCustomScene
#
#struct    tagCMClientStartCustomScene
#{
#    tagHead        Head;
#};
def OnClientStartCustomScene(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    DoEnterCustomScene(curPlayer)
    return
def DoEnterCustomScene(curPlayer):
    ## 进入自定义场景状态
    curPlayer.SetCanAttack(False)
    curPlayer.SetVisible(False)
    curPlayer.SetSight(0)
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
        curPet.SetVisible(False)
    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomScene, 1)
    GameWorld.Log("玩家开始自定义场景!", curPlayer.GetPlayerID())
    return
def DoExitCustomScene(curPlayer):
    ## 退出自定义场景状态
    curPlayer.SetCanAttack(True)
    curPlayer.SetVisible(True)
    curPlayer.SetSight(1)
    curPlayer.RefreshView()
    curPlayer.SetSight(ChConfig.Def_PlayerSight_Default)
    curPlayer.RefreshView()
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
        curPet.SetVisible(True)
    curPlayer.SetDict(ChConfig.Def_PlayerKey_ClientCustomScene, 0)
    GameWorld.Log("玩家退出自定义场景!", curPlayer.GetPlayerID())
    return
#// A1 08 刷新主服角色信息 #tagCMRefreshMainServerRole
#
#struct tagCMRefreshMainServerRole
@@ -245,8 +287,16 @@
    playerControl = PlayerControl.PlayerControl(curPlayer)
    playerControl.ReCalcAllState()
    
    # 同步所有buff
    __Sync_ClientBuff(curPlayer)
    PlayerState.Sync_PKBossState(curPlayer)
    if PlayerControl.GetCrossMapID(curPlayer):
        CrossRealmPlayer.DoExitCrossRealm(curPlayer)
    if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
        DoExitCustomScene(curPlayer)
        
    msgInfo = ""
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetPlayerID(), 0, 0, "RefreshMainServerRole", msgInfo, len(msgInfo))
@@ -586,12 +636,6 @@
    # 开服活动奖励信息
    OpenServerCampaign.OnOpenServerCampaignLogin(curPlayer)
#    
#    # 通知合服奖励领取状态
#    PlayerMixLoginDayAward.OnLoginNotifyMixLoginDayAward(curPlayer)
#
#    # 通知合服奖励
#    MixServerCampaign.OnMixServerCampaignLogin(curPlayer)
#
#    # 节日登陆奖励
#    PlayerFestivalLogin.OnLoginFestivalLogin(curPlayer)
@@ -679,6 +723,7 @@
    PlayerRune.PlayerRuneLogin(curPlayer)
    # 仙盟红包登录通知
    PlayerFamilyRedPacket.OnPlayerLogin(curPlayer)
    PlayerFeastRedPacket.DoPlayerOnLogin(curPlayer)
    # 法宝登录通知
    PlayerMagicWeapon.PlayerMagicWeaponLogin(curPlayer)
    # 商店物品购买次数登录通知
@@ -706,10 +751,14 @@
    PlayerBossReborn.OnLogin(curPlayer)
    # 周狂欢活动
    PlayerWeekParty.OnLogin(curPlayer)
    # 节日巡礼活动
    PlayerFeastWeekParty.OnLogin(curPlayer)
    # 登录奖励活动
    PlayerActLogin.OnLogin(curPlayer)
    # 仙界盛典活动
    PlayerFairyCeremony.OnLogin(curPlayer)
    # 新仙界盛典活动
    PlayerNewFairyCeremony.OnLogin(curPlayer)
    # 分支下载奖励记录通知
    SyncPackDownloadAward(curPlayer)
    # 登录触发功能开启(老号处理)
@@ -722,6 +771,8 @@
    PlayerBindJadeWheel.OnLogin(curPlayer)
    # 许愿池
    PlayerWishingWell.OnLogin(curPlayer)
    #幸运鉴宝
    PlayerLuckyTreasure.OnLogin(curPlayer)
    # 上线查询一次充值订单
    curPlayer.SendDBQueryRecharge()
    # 小助手
@@ -741,6 +792,7 @@
    # 如果被禁言的,上线同步前端
    if curPlayer.GetGMForbidenTalk():
        curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_ForbidenTalk, curPlayer.GetGMForbidenTalk(), False)
    return
@@ -778,20 +830,6 @@
    
    # 同步排行榜
    PlayerBillboard.UpdBillboardOnMixServerFirstLogin(curPlayer, lastMixServerDay)
    # 其他
    # ...
    # 重置登录奖励领取状态
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MixLoginDayState, 0)
    PlayerMixLoginDayAward.NotifyPlayerAwardState(curPlayer)
    # 重置各合服活动数据
    for campaignType in ShareDefine.Def_MixCampaign_Type_List:
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MixServerCampaign_AwardRecord \
                                % campaignType, 0, ChConfig.Def_PDictType_OpenServerCampaign)
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_MixServerCampaign_RecordData \
                                % campaignType, 0, ChConfig.Def_PDictType_OpenServerCampaign)
    
    # 重置玩家改名次数
    UpdatePlayerName.ResetChangeNameCnt(curPlayer)
@@ -924,11 +962,22 @@
#@return 返回值无意义
#@remarks 通知玩家技能信息
def __Sync_ClientSkill(curPlayer):
    sendPack = ChPyNetSendPack.tagMCPlayerSkills()
    sendPack.Clear()
    sendPack.Skills = []
    skillManager = curPlayer.GetSkillManager()
    for i in range(skillManager.GetSkillCount()):
        curSkill = skillManager.GetSkillByIndex(i)
        curSkill.Sync_Skill()
        #curSkill.Sync_Skill()
        skillInfo = ChPyNetSendPack.tagPlayerSkill()
        skillInfo.SkillID = curSkill.GetSkillID()
        skillInfo.RemainTime = curSkill.GetRemainTime()
        skillInfo.Proficiency = curSkill.GetProficiency()
        sendPack.Skills.append(skillInfo)
    sendPack.Count = len(sendPack.Skills)
    NetPackCommon.SendFakePack(curPlayer, sendPack)
    return
 
#---------------------------------------------------------------------
@@ -1252,6 +1301,15 @@
    curPack.SetCount(ChConfig.Def_PackCnt_DogzEquip)
    curPack.Sync_PackCanUseCount()
    
    #初始化诛仙物品背包
    curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianItem)
    curPack.SetCount(ChConfig.Def_PackCnt_ZhuXianItem)
    curPack.Sync_PackCanUseCount()
    #初始化诛仙装备背包
    curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianEquip)
    curPack.SetCount(ChConfig.Def_PackCnt_ZhuXianEquip)
    curPack.Sync_PackCanUseCount()
    #初始化临时交换背包
    curPack = itemManager.GetPack(ShareDefine.rptTempSwap)
    curPack.SetCount(ChConfig.Def_PackCnt_TempSwap)
@@ -1536,6 +1594,8 @@
    
    #EndLoadMap需放在最后
    curPlayer.EndLoadMap()
    # 渠道返利
    PlayerQuDaoDoubleBill.OnMapQDDoubleBill(curPlayer)
    return True
## 切换地图同步一次PK模式
@@ -5140,81 +5200,6 @@
                                         'RequestIsFamily', sendMsg, len(sendMsg))
    return
#===============================================================================
#// AF 02 合服活动奖励 #tagCMMixCampaignAward
#
#struct    tagCMMixCampaignAward
#
#{
#    tagHead         Head;
#    BYTE        Type;    //0-查询;1-领取
#    DWORD        CampaignType;        //奖励类型
#    BYTE        Index;    //奖励位,领取时用
#};
#===============================================================================
## 合服活动奖励
#  @param index: 玩家索引
#  @param clientData: 封包结构体
#  @param tick: 时间戳
#  @return:
def GiveMixServerCampaignAward(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    campaignType = clientData.CampaignType
    queryType = clientData.Type
    awardIndex = clientData.Index # 奖励位
    GameWorld.DebugLog("GiveMixServerCampaignAward campaignType=%s,queryType=%s,awardIndex=%s"
                       % (campaignType, queryType, awardIndex))
    if queryType == ShareDefine.Def_MSCGameServerQuery_MailAward:
        GameWorld.DebugLog("    客户端不可发领取合服邮件奖励类型")
        return
    isMix = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer)
    if not isMix:
        GameWorld.ErrLog("    当前非合服状态!")
        return
    if campaignType not in ShareDefine.Def_MixCampaign_Type_List:
        GameWorld.ErrLog("    合服活动类型错误campaignType=%s error! not define" % campaignType)
        return
    # 如果直接在MapServer中处理,则返回
    if MixServerCampaign.DoMixServerCampaignOnMapServer(curPlayer, campaignType, queryType, awardIndex):
        return
    awardRecord = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MixServerCampaign_AwardRecord \
                                % campaignType, 0, ChConfig.Def_PDictType_OpenServerCampaign)
    awardState = GameWorld.GetDataByDigitPlace(awardRecord, awardIndex)
    if awardState == MixServerCampaign.Def_AwardState_Got:
        if queryType == ShareDefine.Def_MSCGameServerQuery_QueryAward:
            recordData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_MixServerCampaign_RecordData \
                                % campaignType, 0, ChConfig.Def_PDictType_OpenServerCampaign)
            MixServerCampaign.Sync_MixServerCampaignAward(curPlayer, campaignType, awardState, recordData)
        GameWorld.DebugLog("    已经领取过该奖励...")
        return
    #领奖的需要等待GameServer回包以后才处理下一个封包
    if queryType != ShareDefine.Def_MSCGameServerQuery_QueryAward:
        if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_QueryMixServerAwardState) == 1:
            GameWorld.DebugLog("    已经在查询中...")
            return
    curPlayer.SetDict(ChConfig.Def_PlayerKey_QueryMixServerAwardState, 1)
    familyID = curPlayer.GetFamilyID()
    #[请求类型, 活动类型, 领取索引, 家族ID]
    msgList = [queryType, campaignType, awardIndex, familyID]
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, 'MixServerCampaignAward', \
            '%s' % (msgList), len(str(msgList)))
    GameWorld.DebugLog("    msgList=%s" % str(msgList))
    return
#===============================================================================
## 领取奖励表奖励
@@ -5320,7 +5305,18 @@
    # 领取登录奖励活动奖励
    elif rewardType == ChConfig.Def_RewardType_ActLoginAwardAct:
        PlayerActLogin.GetLoginAwardActionAward(curPlayer, dataEx, dataExStr)
    # 领取新仙界盛典充值大礼
    elif rewardType == ChConfig.Def_RewardType_NewFairyCRecharge:
        PlayerNewFairyCeremony.GetFCRechargeAward(curPlayer)
    # 领取新仙界盛典全民来嗨
    elif rewardType == ChConfig.Def_RewardType_NewFairyCParty:
        PlayerNewFairyCeremony.GetFCPartyAward(curPlayer, dataEx)
    # 领取节日巡礼活动奖励
    elif rewardType == ChConfig.Def_RewardType_FeastWeekPartyAct:
        PlayerFeastWeekParty.GetFeastWeekPartyActionAward(curPlayer, dataEx, dataExStr)
    # 领取节日巡礼积分奖励
    elif rewardType == ChConfig.Def_RewardType_FeastWeekPartyPoint:
        PlayerFeastWeekParty.GetFeastWeekPartyPointAward(curPlayer, dataEx, dataExStr)
    return