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| | | Def_Skill_Effect_AbsorbShieldXMZJ = 802 # 须弥真界 神兵技能吸收伤害 百分比
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| | | Def_Skill_Effect_BoomSeedHurt = 804 # BUFF种子单层伤害
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| | | Def_Skill_Effect_StoreBlood = 809 # 将期间受到的伤害总值,用于最后回血,不影响伤害
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| | | Def_Skill_Effect_AttackReplaceByTagState = 1007 #伤害技能替换(目标状态判断)
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| | | Def_Skill_Effect_AttackReplaceByTagHP = 1008 #伤害技能替换(目标血量判断)
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| | | Def_Skill_Effect_AttackReplace = 1009 #攻击计算,野外小怪伤害替换1010 (2018-03-07增加精英怪)
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| | | Def_Skill_Effect_Attack = 1010 #攻击计算
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| | | Def_Skill_Effect_LayerCnt = 1011 # BUFF层级数量 A值层数;B值:10位-是否非叠加属性,个位-层数处理方式0递增1递减;C值: 是否攻击减层
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| | | TriggerType_XPAttackAddSkillPer, # 道法攻击增加伤害百分比 98
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| | | TriggerType_XPAttackOver, # 道法攻击后触发99
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| | | TriggerType_TurnFightStart, # 回合开场触发 100
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| | | ) = range(1, 101)
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| | | TriggerType_BeMissSkill, # 目标闪避后触发技能 101
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| | | TriggerType_BeHurtMax, # 锁定受到伤害最大值 102
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| | | ) = range(1, 103)
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| | | #不可以佩戴翅膀的地图
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