ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -17,14 +17,18 @@
import GameWorld
import ShareDefine
import PlayerAssist
import PlayerControl
import CrossLuckyCloudBuy
import IPY_GameServer
import CrossRealmPlayer
import PlayerCompensation
import CrossActionControl
import CrossActAllRecharge
import CrossChampionship
import CrossBattlefield
import CrossBillboard
import CrossYaomoBoss
import GameWorldBoss
import CrossRealmPK
import PlayerQuery
@@ -121,6 +125,9 @@
        elif msgType == ShareDefine.ClientServerMsg_AddBuff:
            MapServer_CrossAddBuff(msgData)
            
        elif msgType == ShareDefine.ClientServerMsg_CrossAssist:
            PlayerAssist.ClientServerMsg_CrossAssist(serverGroupID, msgData, tick)
        elif msgType == ShareDefine.ClientServerMsg_BattlefieldBuyOpen:
            CrossBattlefield.ClientServerMsg_BattlefieldBuyOpen(serverGroupID, msgData)
            
@@ -129,6 +136,36 @@
            
        elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallKick:
            CrossBattlefield.ClientServerMsg_BattlefieldCallKick(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_BattlefieldCallChange:
            CrossBattlefield.ClientServerMsg_BattlefieldCallChange(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApply:
            CrossChampionship.ClientServerMsg_ChampionshipOfficialApply(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialApplyReply:
            CrossChampionship.ClientServerMsg_ChampionshipOfficialApplyReply(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialKick:
            CrossChampionship.ClientServerMsg_ChampionshipOfficialKick(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialLeave:
            CrossChampionship.ClientServerMsg_ChampionshipOfficialLeave(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipOfficialChallenge:
            CrossChampionship.ClientServerMsg_ChampionshipOfficialChallenge(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipGuess:
            CrossChampionship.ClientServerMsg_ChampionshipGuess(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ChampionshipWorship:
            CrossChampionship.ClientServerMsg_ChampionshipWorship(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_ActAllRechargeValue:
            CrossActAllRecharge.ClientServerMsg_ActAllRechargeValue(serverGroupID, msgData)
        elif msgType == ShareDefine.ClientServerMsg_CrossYaomoBossHurtAward:
            CrossYaomoBoss.ClientServerMsg_CrossYaomoBossHurtAward(serverGroupID, msgData)
            
        # 需要发送到地图服务器处理的
        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
@@ -159,10 +196,13 @@
    '''
    CrossRealmPlayer.Sync_CrossCommInitDataToClientServer(serverGroupID)
    CrossRealmPK.Sync_CrossPKInitDataToClientServer(tick, serverGroupID)
    CrossChampionship.Sync_CrossChampionshipDataToClientServer(serverGroupID)
    CrossBattlefield.Sync_CrossBattlefieldDataToClientServer(serverGroupID)
    CrossBoss.Sync_CrossBossInitDataToClientServer(serverGroupID)
    CrossActionControl.Sync_CrossActInfoToClientServer(serverGroupID)
    CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID)
    CrossActAllRecharge.Sync_AllRechargeDataToClientServer(serverGroupID)
    CrossYaomoBoss.Sync_CrossYaomoBossDataToClientServer(serverGroupID)
    PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
    return
@@ -213,8 +253,8 @@
    '''
    if not GameWorld.IsCrossServer():
        return
    if not dataMsg:
        return
    #if not dataMsg:
    #    return
    if serverGroupIDList == None:
        serverGroupIDList = []
        
@@ -311,6 +351,33 @@
        elif msgType == ShareDefine.CrossServerMsg_BattlefieldOver:
            CrossBattlefield.CrossServerMsg_BattlefieldOver(msgData)
            
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipState:
            CrossChampionship.CrossServerMsg_ChampionshipState(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipPlayer:
            CrossChampionship.CrossServerMsg_ChampionshipPlayer(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipGroup:
            CrossChampionship.CrossServerMsg_ChampionshipGroup(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipGuess:
            CrossChampionship.CrossServerMsg_ChampionshipGuess(msgData, tick)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipOfficial:
            CrossChampionship.CrossServerMsg_ChampionshipOfficial(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ChampionshipDailyOfficial:
            CrossChampionship.CrossServerMsg_ChampionshipDailyOfficial(msgData)
        elif msgType == ShareDefine.CrossServerMsg_ActAllRechargeInfo:
            CrossActAllRecharge.CrossServerMsg_ActAllRechargeInfo(msgData)
        elif msgType == ShareDefine.CrossServerMsg_CrossDailyActionState:
            CrossActionControl.CrossServerMsg_CrossDailyActionState(msgData)
        elif msgType == ShareDefine.CrossServerMsg_CrossYaomoBossHurtInfo:
            CrossYaomoBoss.CrossServerMsg_CrossYaomoBossHurtInfo(msgData)
        elif msgType == ShareDefine.CrossServerMsg_SyncBillboard:
            CrossBillboard.CrossServerMsg_SyncBillboard(msgData, tick)
            
@@ -319,6 +386,9 @@
            
        elif msgType == ShareDefine.CrossServerMsg_CrossBossState:
            CrossBoss.CrossServerMsg_CrossBossState(msgData)
        elif msgType == ShareDefine.CrossServerMsg_CrossAssist:
            PlayerAssist.CrossServerMsg_CrossAssist(msgData, tick)
            
        elif msgType == ShareDefine.CrossServerMsg_CrossActInfo:
            CrossActionControl.CrossServerMsg_CrossActInfo(msgData)
@@ -338,6 +408,9 @@
        elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
            PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
            
        elif msgType == ShareDefine.CrossServerMsg_EnterVSRoomRet:
            PlayerFB.CrossServerMsg_EnterVSRoomRet(msgData, tick)
        elif msgType == ShareDefine.CrossServerMsg_SendMail:
            PlayerCompensation.CrossServerMsg_SendMail(msgData)