ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -1248,6 +1248,13 @@
    text = text.decode(ShareDefine.Def_Game_Character_Encoding).encode(GetCharacterEncoding())
    if curPlayer:
        curPlayer.DebugAnswer(text)
    else:
        playerManager = GetPlayerManager()
        for i in xrange(playerManager.GetActivePlayerCount()):
            player = playerManager.GetActivePlayerAt(i)
            if player == None:
                continue
            player.DebugAnswer(text)
    return
def CrossServerMsg_DebugAnswer(msgData):