ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -1248,6 +1248,13 @@ text = text.decode(ShareDefine.Def_Game_Character_Encoding).encode(GetCharacterEncoding()) if curPlayer: curPlayer.DebugAnswer(text) else: playerManager = GetPlayerManager() for i in xrange(playerManager.GetActivePlayerCount()): player = playerManager.GetActivePlayerAt(i) if player == None: continue player.DebugAnswer(text) return def CrossServerMsg_DebugAnswer(msgData):