ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PlayerMirror.py
@@ -34,11 +34,14 @@
        GameWorld.DebugAnswer(curPlayer, "更新镜像: PlayerMirror 5")
        GameWorld.DebugAnswer(curPlayer, "加假数据: PlayerMirror a 个数 [起始ID 战力 区服ID 模版key]")
        GameWorld.DebugAnswer(curPlayer, "删假数据: PlayerMirror d")
        GameWorld.DebugAnswer(curPlayer, "输出数据: PlayerMirror p [起始索引 个数 ]")
        #GameWorld.DebugAnswer(curPlayer, "导入数据: PlayerMirror i 模版key账号")
        #GameWorld.DebugAnswer(curPlayer, "输出数据: PlayerMirror p [起始索引 个数 ]")
        GameWorld.DebugAnswer(curPlayer, "多对多阵营分配ID为前后前后即AABB")
        GameWorld.DebugAnswer(curPlayer, "后台战斗时ID阵营分配为[AABB]")
        GameWorld.DebugAnswer(curPlayer, "切图战斗时ID阵营分配为[自己ABB]")
        GameWorld.DebugAnswer(curPlayer, "玩家ID不填时默认自己跟自己打")
        GameWorld.DebugAnswer(curPlayer, "模版key:在db/TestPackData文件夹下")
        return
    
    tick = GameWorld.GetGameWorld().GetTick()