| | |
| | |
|
| | | import CommFunc
|
| | | import ShareDefine
|
| | | import IpyGameDataPY
|
| | | import CrossRealmMsg
|
| | | import PlayerViewCache
|
| | | import PyGameDataStruct
|
| | | import ChPyNetSendPack
|
| | | import DataRecordPack
|
| | | import NetPackCommon
|
| | | import PyDataManager
|
| | | import CrossRealmPK
|
| | | import GameWorld
|
| | |
|
| | | import operator
|
| | | import time
|
| | | import json
|
| | |
|
| | | class CrossBillboardManager(object):
|
| | | ## 跨服排行榜管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
|
| | |
| | | for key in self.__billboardDict.keys():
|
| | | if key[0] == billboardType:
|
| | | self.__billboardDict.pop(key)
|
| | | return
|
| | | |
| | | def ClearBillboard(self, billboardType, groupValue1=None, groupValue2=None):
|
| | | '''清除某个类型的榜单所有数据,可指定过滤groupValue,有流向记录
|
| | | @param groupValue1: 不为None时验证 groupValue1 是否相同
|
| | | @param groupValue2: 不为None时验证 groupValue2 是否相同
|
| | | 如果groupValue1 groupValue2 都传入None,相当于清空 billboardType 类型的所有榜单数据
|
| | | '''
|
| | | clearList = []
|
| | | for bType, gValue1, gValue2 in self.__billboardDict.keys():
|
| | | if bType != billboardType:
|
| | | continue
|
| | | if groupValue1 != None and groupValue1 != gValue1:
|
| | | continue
|
| | | if groupValue2 != None and groupValue2 != gValue2:
|
| | | continue
|
| | | key = (bType, gValue1, gValue2)
|
| | | clearList.append(key)
|
| | | |
| | | for bType, gValue1, gValue2 in clearList:
|
| | | self.GetCrossBillboard(bType, gValue1, gValue2).ClearData()
|
| | | return
|
| | |
|
| | | # 保存数据 存数据库和realtimebackup
|
| | |
| | | self.__billboardType = billboardType
|
| | | self.__groupValue1 = groupValue1
|
| | | self.__groupValue2 = groupValue2
|
| | | self.__maxCount = ShareDefine.CrossBillboard_MaxDataCount.get(billboardType, 100)
|
| | | self.__crossServerDataVer = 0 # 主服榜单数据版本
|
| | | self.__clientServerDataVer = 0 # 子服榜单数据版本
|
| | | self.__billboardList = [] # [tagDBCrossBillboard, ...]
|
| | | self.__idIndexDict = {} # {id:index, ...}
|
| | | self.__idOrderDict = {} # {id:名次, ...}
|
| | | self.__orderRuleList = None
|
| | | self.__sortDelay = False # 是否需要延迟排序
|
| | | return
|
| | |
|
| | | def GetBillboardType(self): return self.__billboardType
|
| | |
| | | self.SaveDRData("Clear")
|
| | | self.__billboardList = [] # [tagDBCrossBillboard, ...]
|
| | | self.__idOrderDict = {} # {id:名次, ...}
|
| | | self.__idIndexDict = {}
|
| | |
|
| | | self.UpdCrossServerDataVer(0)
|
| | | return
|
| | |
|
| | | def SortData(self):
|
| | | GameWorld.DebugLog("跨服榜单排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s" |
| | | % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
|
| | | self.__billboardList.sort(key=operator.attrgetter("CmpValue", "CmpValue2", "CmpValue3"), reverse=True)
|
| | | self.__idOrderDict = {} # 排序后重置,下次查询时更新并缓存
|
| | | self.__idIndexDict = {}
|
| | | self.__sortDelay = False
|
| | | self.UpdCrossServerDataVer()
|
| | | return
|
| | | |
| | | def SetDelaySort(self):
|
| | | ## 设置延迟排序
|
| | | GameWorld.DebugLog("跨服榜单设置延迟排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s" |
| | | % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
|
| | | self.__sortDelay = True
|
| | | self.UpdCrossServerDataVer()
|
| | | return
|
| | | |
| | | def DoDelaySort(self):
|
| | | ## 延迟排序
|
| | | if not self.__sortDelay:
|
| | | return
|
| | | self.SortData()
|
| | | return
|
| | |
|
| | | def AddBillboardData(self, billboardData):
|
| | |
| | | @param findID: 查找的ID
|
| | | @return: None or PyGameDataStruct.tagDBCrossBillboard()
|
| | | '''
|
| | | idOrderDict = self.GetIDOrderDict()
|
| | | if findID not in idOrderDict:
|
| | | self.GetIDOrderDict()
|
| | | if findID not in self.__idIndexDict:
|
| | | return None
|
| | | order = idOrderDict[findID]
|
| | | return self.__billboardList[order - 1]
|
| | | idIndex = self.__idIndexDict[findID]
|
| | | if idIndex >= len(self.__billboardList):
|
| | | return None
|
| | | return self.__billboardList[idIndex]
|
| | |
|
| | | def IndexOfByID(self, findID):
|
| | | ''' 根据ID查询所在榜单索引
|
| | | @param findID: 查找的ID
|
| | | @return: -1 or >=0
|
| | | '''
|
| | | idOrderDict = self.GetIDOrderDict()
|
| | | if findID not in idOrderDict:
|
| | | self.GetIDOrderDict()
|
| | | if findID not in self.__idIndexDict:
|
| | | return -1
|
| | | order = idOrderDict[findID]
|
| | | return order - 1
|
| | | idIndex = self.__idIndexDict[findID]
|
| | | return idIndex
|
| | |
|
| | | def SaveDRData(self, eventName="", addDataDict={}):
|
| | | ## 记录流向数据
|
| | |
|
| | | self.DoDelaySort()
|
| | | dataCount = len(self.__billboardList)
|
| | | if not dataCount:
|
| | | return
|
| | |
|
| | | idOrderDict = self.GetIDOrderDict()
|
| | | serverTime = GameWorld.GetServerTime()
|
| | | timeStr = "%02d%02d%02d%s" % (serverTime.hour, serverTime.minute, serverTime.second, str(serverTime.microsecond)[:3])
|
| | | eventTypeStr = "Billboard_%s_%s_%s_%s_%s" % (self.__billboardType, self.__groupValue1, self.__groupValue2, eventName, timeStr)
|
| | |
| | | DataRecordPack.SendEventPack(eventTypeStr, dataDict)
|
| | |
|
| | | for index, billboardData in enumerate(self.__billboardList):
|
| | | rank = index + 1
|
| | | dataDict = {"Type2":billboardData.Type2, "Rank":rank,
|
| | | rank = idOrderDict.get(billboardData.ID, index + 1)
|
| | | dataDict = {"Type2":billboardData.Type2, "Rank":rank, "Index":index,
|
| | | "ID":billboardData.ID, "ID2":billboardData.ID2,
|
| | | "Name1":billboardData.Name1, "Name2":billboardData.Name2,
|
| | | "Value1":billboardData.Value1, "Value2":billboardData.Value2,
|
| | |
| | | def GetIDOrderDict(self):
|
| | | ## 获取ID对应名次字典
|
| | | # @return: {ID:名次, ...} 名次从1开始
|
| | | if not self.__idOrderDict:
|
| | | for order, billboardData in enumerate(self.__billboardList, 1):
|
| | | self.__idOrderDict[billboardData.ID] = order
|
| | | if not self.__idOrderDict or not self.__idIndexDict:
|
| | | self.__idOrderDict = {}
|
| | | self.__idIndexDict = {}
|
| | | if self.__orderRuleList:
|
| | | billboardDataCount = self.GetCount()
|
| | | rankPre = 0
|
| | | billboardIndex = 0
|
| | | for rank, needCmpValue in self.__orderRuleList:
|
| | | orderCountTotal = rank - rankPre # 奖励名次数量
|
| | | rankPre = rank
|
| | | for index in xrange(billboardIndex, billboardDataCount):
|
| | | if orderCountTotal <= 0:
|
| | | break
|
| | | billboardData = self.At(index)
|
| | | if billboardData.CmpValue < needCmpValue:
|
| | | break
|
| | | orderReal = rank - orderCountTotal + 1
|
| | | self.__idOrderDict[billboardData.ID] = orderReal
|
| | | orderCountTotal -= 1
|
| | | billboardIndex += 1
|
| | | for order, billboardData in enumerate(self.__billboardList, 1):
|
| | | self.__idIndexDict[billboardData.ID] = order - 1
|
| | | else:
|
| | | for order, billboardData in enumerate(self.__billboardList, 1):
|
| | | self.__idOrderDict[billboardData.ID] = order
|
| | | self.__idIndexDict[billboardData.ID] = order - 1
|
| | | return self.__idOrderDict
|
| | |
|
| | | def GetCount(self): return len(self.__billboardList)
|
| | | def GetMaxCount(self): return self.__maxCount
|
| | | def SetOrderRuleList(self, orderRuleList):
|
| | | ## 排名所需值规则列表
|
| | | # @param orderRuleList: 排名所需值规则列表 [[order, needCmpValue], ...]
|
| | | self.__orderRuleList = orderRuleList
|
| | | self.__idOrderDict = {} # 设置后需重置,可能配置规则变化了导致实际排名可能变化
|
| | | self.__idIndexDict = {}
|
| | | GameWorld.Log("设置排名所需值规则列表: billboardType=%s,groupValue1=%s,groupValue2=%s, %s" |
| | | % (self.__billboardType, self.__groupValue1, self.__groupValue2, orderRuleList))
|
| | | return
|
| | |
|
| | | def At(self, i): return self.__billboardList[i]
|
| | | def IsFull(self): return len(self.__billboardList) >= self.__maxCount
|
| | | def GetCount(self): return len(self.__billboardList)
|
| | | def GetMaxCount(self):
|
| | | maxCountDict = IpyGameDataPY.GetFuncEvalCfg("CrossBillboardSet", 1, {})
|
| | | return maxCountDict.get(self.__billboardType, 100)
|
| | | |
| | | def At(self, i):
|
| | | billData = self.__billboardList[i]
|
| | | if not billData and False:
|
| | | billData = PyGameDataStruct.tagDBCrossBillboard() # 不会执行到,只为了.出代码提示
|
| | | return billData
|
| | | |
| | | def IsFull(self): return len(self.__billboardList) >= self.GetMaxCount()
|
| | |
|
| | | def UpdCrossServerDataVer(self, version=None):
|
| | | ## 更新跨服榜单数据版本号,用于跨服主服、子服验证数据版本,同步榜单数据用
|
| | |
| | | if syncBillboardList != None:
|
| | | self.__billboardList = self.__billboardList[:len(syncBillboardList)] # 直接用本服以后的排行数据实例clear后覆盖更新,不足的创建新实例
|
| | | self.__idOrderDict = {}
|
| | | self.__idIndexDict = {}
|
| | | for i, syncData in enumerate(syncBillboardList):
|
| | | ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = syncData
|
| | | if i < len(self.__billboardList):
|
| | |
| | | billboardData.CmpValue3 = CmpValue3
|
| | |
|
| | | self.__idOrderDict[ID] = i + 1
|
| | | self.__idIndexDict[ID] = i
|
| | |
|
| | | self.__clientServerDataVer = crossServerDataVer
|
| | |
|
| | |
| | | def CopyBillboardOnDay():
|
| | | billboardMgr = PyDataManager.GetCrossBillboardManager()
|
| | | for billboardType in ShareDefine.CrossBillboardTypeList:
|
| | | if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak]:
|
| | | if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]:
|
| | | continue
|
| | | groupList = billboardMgr.GetBillboardGroupList(billboardType)
|
| | | for billboardType, groupValue1, groupValue2 in groupList:
|
| | | billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
|
| | | billboardObj.SaveDRData("OnDay")
|
| | | return
|
| | |
|
| | | def OnMinuteProcess():
|
| | | billboardMgr = PyDataManager.GetCrossBillboardManager()
|
| | | for billboardType in ShareDefine.CrossBillboardTypeList:
|
| | | groupList = billboardMgr.GetBillboardGroupList(billboardType)
|
| | | for billboardType, groupValue1, groupValue2 in groupList:
|
| | | billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
|
| | | billboardObj.DoDelaySort()
|
| | | return
|
| | |
|
| | | def CopyBillboard(fromBillboardType, toBillboardType):
|
| | |
| | | #{
|
| | | # tagHead Head;
|
| | | # BYTE Type; //榜单类型
|
| | | # BYTE GroupValue1; // 分组值1
|
| | | # BYTE GroupValue2; // 分组值2,与分组值1组合归为同组榜单数据
|
| | | # DWORD GroupValue1; // 分组值1
|
| | | # DWORD GroupValue2; // 分组值2,与分组值1组合归为同组榜单数据
|
| | | # DWORD StartIndex; //查看的起始名次索引, 默认0
|
| | | # BYTE WatchCnt; //查看条数,默认20,最大不超过100
|
| | | # DWORD WatchID; //查看指定ID名次前后,如玩家ID、家族ID等
|
| | |
| | | GameWorld.DebugLog("玩家请求查看跨服排行榜: billboardType=%s,groupValue1=%s,groupValue2=%s" % (billboardType, groupValue1, groupValue2))
|
| | |
|
| | | # 请求查询跨服服务器
|
| | | dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
|
| | | "QueryData":{"EventName":"View", "PlayerID":playerID, "StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
|
| | | dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID, |
| | | "QueryType":"View", "QueryData":{"StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
|
| | | CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
|
| | | return
|
| | |
|
| | | def OnQueryPlayerBillboardRank(playerID, funcName, funcData, billboardType, groupValue1, groupValue2=0, tagPlayerID=0):
|
| | | ## 查询玩家ID排名
|
| | | if GameWorld.IsCrossServer():
|
| | | return
|
| | | if billboardType not in ShareDefine.CrossBillboardTypeList:
|
| | | return
|
| | | if not tagPlayerID:
|
| | | tagPlayerID = playerID # 默认查自己
|
| | | dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
|
| | | "QueryType":"Ranking", "QueryData":{"PlayerID":tagPlayerID, "funcName":funcName, "funcData":funcData}}
|
| | | CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
|
| | | return
|
| | |
|
| | |
| | | billboardType = msgData["BillboardType"]
|
| | | groupValue1 = msgData["GroupValue1"]
|
| | | groupValue2 = msgData["GroupValue2"]
|
| | | playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
|
| | | queryType = msgData.get("QueryType", "") # 原数据返回子服
|
| | | queryData = msgData.get("QueryData", {}) # 原数据返回子服
|
| | | SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], queryData)
|
| | | SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], playerID, queryType, queryData)
|
| | | return
|
| | |
|
| | | def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, queryData=None):
|
| | | def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, playerID=0, queryType="", queryData=None):
|
| | | ## 同步跨服榜单到子服
|
| | | if not GameWorld.IsCrossServer():
|
| | | return
|
| | |
| | | queryData = {}
|
| | | billboardMgr = PyDataManager.GetCrossBillboardManager()
|
| | | billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
|
| | | crossServerDataVer = billboardObj.GetCrossServerDataVer()
|
| | | msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
|
| | | "QueryData":queryData, "CrossServerDataVer":crossServerDataVer}
|
| | | billboardObj.DoDelaySort()
|
| | | idOrderDict = billboardObj.GetIDOrderDict()
|
| | | msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
|
| | | "QueryType":queryType, "QueryData":queryData}
|
| | | |
| | | # 查询名次
|
| | | if queryType == "Ranking":
|
| | | tagPlayerID = queryData.get("PlayerID", 0)
|
| | | if not tagPlayerID:
|
| | | return
|
| | | queryData["OrderIndex"] = idOrderDict.get(tagPlayerID, 0) - 1 # -1-未上榜,0-第一名
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
|
| | | return
|
| | |
|
| | | # 有查询数据时才同步榜单数据列表,否则只同步数据版本号
|
| | | if queryData:
|
| | |
| | | CmpValue = billboardData.CmpValue
|
| | | CmpValue2 = billboardData.CmpValue2
|
| | | CmpValue3 = billboardData.CmpValue3
|
| | | syncBillboardList.append([index, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData])
|
| | | orderIndex = idOrderDict.get(ID, index + 1) - 1
|
| | | syncBillboardList.append([orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData])
|
| | | msgData["BillboardDataList"] = syncBillboardList
|
| | |
|
| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
|
| | |
| | | billboardType = msgData["BillboardType"]
|
| | | groupValue1 = msgData["GroupValue1"]
|
| | | groupValue2 = msgData["GroupValue2"]
|
| | | crossServerDataVer = msgData["CrossServerDataVer"]
|
| | | syncBillboardList = msgData.get("BillboardDataList")
|
| | | GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,crossServerDataVer=%s" |
| | | % (billboardType, groupValue1, groupValue2, crossServerDataVer))
|
| | | |
| | | #billboardMgr = PyDataManager.GetCrossBillboardManager()
|
| | | #billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
|
| | | #billboardObj.UpdClientServerBillboard(crossServerDataVer, syncBillboardList)
|
| | | |
| | | queryData = msgData.get("QueryData")
|
| | | if not queryData:
|
| | | playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
|
| | | queryType = msgData.get("QueryType", "")
|
| | | queryData = msgData.get("QueryData", {})
|
| | | GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,queryType=%s" |
| | | % (billboardType, groupValue1, groupValue2, queryType), playerID)
|
| | | if not queryType or not queryData:
|
| | | return
|
| | |
|
| | | eventName = queryData.get("EventName")
|
| | | #eventData = queryData.get("EventData")
|
| | | queryPlayerID = queryData.get("PlayerID", 0)
|
| | | if not eventName or not queryPlayerID:
|
| | | return
|
| | | |
| | | queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(queryPlayerID)
|
| | | if not queryPlayer:
|
| | | return
|
| | | |
| | | if eventName == "View": |
| | | if queryType == "View":
|
| | | queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
|
| | | if not queryPlayer:
|
| | | return
|
| | | watchID = queryData.get("WatchID", 0)
|
| | | syncBillboardList = msgData.get("BillboardDataList")
|
| | | SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, watchID)
|
| | | #else:
|
| | | # idOrderDict = billboardObj.GetIDOrderDict()
|
| | | # order = idOrderDict.get(queryPlayerID, 0)
|
| | | # sysMsg = str([billboardType, groupValue1, groupValue2, eventName, eventData, order])
|
| | | # queryPlayer.MapServer_QueryPlayerResult(0, 0, "CrossBillboardOrder", sysMsg, len(sysMsg))
|
| | |
|
| | | elif queryType == "Ranking":
|
| | | funcName = queryData.get("funcName", "")
|
| | | funcData = queryData.get("funcData", {})
|
| | | #tagPlayerID = queryData.get("PlayerID", 0)
|
| | | orderIndex = queryData.get("OrderIndex", 0)
|
| | | if funcName == "QueryCrossPKSeasonOrder":
|
| | | CrossRealmPK.OnQueryCrossPKSeasonOrderRet(playerID, funcData, orderIndex)
|
| | | |
| | | return
|
| | |
|
| | | def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, watchID):
|
| | |
| | | billboardInfo.WatchID = watchID
|
| | | billboardInfo.CrossBillboardDataList = []
|
| | | for dataInfo in billboardList:
|
| | | index, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo
|
| | | orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo
|
| | | billboardInfoData = ChPyNetSendPack.tagGCCrossBillboardData()
|
| | | billboardInfoData.OrderIndex = index
|
| | | billboardInfoData.OrderIndex = orderIndex
|
| | | billboardInfoData.ID = ID
|
| | | billboardInfoData.ID2 = ID2
|
| | | billboardInfoData.Name1 = Name1
|
| | |
| | | id2=id2, autoSort=autoSort, value3=value3, value4=value4, value5=value5)
|
| | | return
|
| | |
|
| | | def UpdCrossBillboardPlayer(bType, playerID, groupValue1, cmpValue, cmpValue2=0, value1=0, value2=0, groupValue2=0, autoSort=True, **kwargs):
|
| | | ## 通用的更新跨服玩家榜,GameServer直接调用
|
| | | playerInfo = PlayerViewCache.GetShotCacheDict(playerID, "AccID", "ServerID", "Face", "FacePic")
|
| | | name1 = playerInfo.get("Name", "")
|
| | | name2 = playerInfo.get("AccID", "")
|
| | | type2 = playerInfo.get("Job", 1)
|
| | | if not value1:
|
| | | value1 = playerInfo.get("RealmLV", 1)
|
| | | value3 = playerInfo.get("Face", 0)
|
| | | value4 = playerInfo.get("FacePic", 0)
|
| | | value5 = playerInfo.get("ServerID", 0)
|
| | | UpdCrossBillboard(bType, groupValue1, playerID, name1, name2, type2, value1, value2, cmpValue, cmpValue2, |
| | | autoSort=autoSort, value3=value3, value4=value4, value5=value5)
|
| | | return
|
| | |
|
| | | def UpdCrossBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue,
|
| | | cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True, noSortAndSync=False,
|
| | | **kwargs):
|
| | |
| | | billboardData.BillboardType = billboardType
|
| | | billboardData.ID = dataID
|
| | | billboardData.ID2 = id2
|
| | | billboardData.Name1 = "" if len(name1) > 33 else name1
|
| | | billboardData.Name2 = "" if len(name2) > 33 else name2
|
| | | billboardData.SetName1(name1)
|
| | | billboardData.SetName2(name2)
|
| | | billboardData.Type2 = type2
|
| | | billboardData.Value1 = value1
|
| | | billboardData.Value2 = value2
|
| | |
| | | billboardData.Value6 = kwargs.get("value6", 0)
|
| | | billboardData.Value7 = kwargs.get("value7", 0)
|
| | | billboardData.Value8 = kwargs.get("value8", 0)
|
| | | billboardData.UserData = kwargs.get("userData", "") |
| | | userData = kwargs.get("userData", "")
|
| | | if userData and not isinstance(userData, str):
|
| | | if isinstance(userData, dict) or isinstance(userData, list):
|
| | | userData = json.dumps(userData, ensure_ascii=False)
|
| | | userData = userData.replace(" ", "")
|
| | | billboardData.UserData = userData |
| | | billboardData.DataLen = len(billboardData.UserData)
|
| | | billboardData.CmpValue = cmpValue
|
| | | billboardData.CmpValue2 = cmpValue2
|
| | |
| | | type2, value1, value2, cmpValue, cmpValue2, cmpValue3, kwargs), dataID)
|
| | | if noSortAndSync:
|
| | | return True
|
| | | if autoSort and cmpValueChange:
|
| | | |
| | | # 新数据可能导致榜单ID增减,强制排序一次
|
| | | if isNewData:
|
| | | billboardObj.SortData()
|
| | | elif cmpValueChange:
|
| | | if autoSort:
|
| | | billboardObj.SortData()
|
| | | else:
|
| | | billboardObj.SetDelaySort()
|
| | | else:
|
| | | billboardObj.UpdCrossServerDataVer()
|
| | | return True
|