| | |
| | | import CrossBattlefield
|
| | | import CrossFamilyFlagwar
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| | | import CrossActAllRecharge
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| | | import CrossFamilyGCZ
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| | | import PlayerActGubao
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| | | import PlayerActHorsePetTrain
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| | | import PlayerActLianqi
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| | |
| | |
|
| | | # 竞技场
|
| | | if callName == "Arena":
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|
| | | if not curPlayer:
|
| | | return
|
| | | ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
|
| | | ret = GameWorldArena.MapServer_Arena(srcPlayerID, eval(resultName))
|
| | | resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
|
| | |
|
| | | # 仙盟充值互助
|
| | |
| | | return
|
| | | resultName = '%s' % ret
|
| | |
|
| | | # 仙盟攻城战
|
| | | if callName == "FamilyGCZ":
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|
| | | if not curPlayer:
|
| | | return
|
| | | ret = CrossFamilyGCZ.MapServer_FamilyGCZ(curPlayer, eval(resultName))
|
| | | if ret == None:
|
| | | return
|
| | | resultName = '%s' % ret
|
| | | |
| | | # 仙盟珍宝阁
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| | | if callName =="FamilyZhenbaoge":
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| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|