ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -926,14 +926,6 @@ # return # resultName = '%s' % PlayerFamilyStore.DoMapServerFamilyStore(curPlayer, eval(resultName), tick) # 玩家天梯奖励 if callName == "HighLadderReward": curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) import HighLadder needResult, resultName = HighLadder.MapServer_HighLadderReward(curPlayer, eval(resultName)) if not needResult: return srcPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID) if not srcPlayer: