ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -29,6 +29,7 @@
import EventReport
import PlayerGoldGift
import PlayerMagicWeapon
import ChPlayer
#---副本配置对应key值---
(
@@ -328,6 +329,10 @@
    playerManager = GameWorld.GetMapCopyPlayerManager()
    if playerManager.GetPlayerCount() > 0:
        curPlayer = playerManager.GetPlayerByIndex(0)
        if curPlayer.GetHP() <=0:
            ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick)
        else:
            curPlayer.SetHP(curPlayer.GetMaxHP())
        DoFBHelp(curPlayer, tick)
    
    FBCommon.SetFBStep(FB_Step_Fighting, tick)
@@ -581,14 +586,14 @@
    if isPass:
        EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_MagicWeapon, 0, ChConfig.CME_Log_End, 0, 1)
    
    if lineID == IpyGameDataPY.GetFuncCfg('FirstGoldTryItem', 3):
        if not isPass:
            #副本指定线路失败了,进入首充试用引导
            if not curPlayer.GetChangeCoinPointTotal() and not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldTry):
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 1)
                PlayerGoldGift.Sync_FirstGoldInfo(curPlayer)
        else:
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
#    if lineID == IpyGameDataPY.GetFuncCfg('FirstGoldTryItem', 3):
#        if not isPass:
#            #副本指定线路失败了,进入首充试用引导
#            if not curPlayer.GetChangeCoinPointTotal() and not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FirstGoldTry):
#                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 1)
#                PlayerGoldGift.Sync_FirstGoldInfo(curPlayer)
#        else:
#            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FirstGoldTry, 0)
    return