ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4086.py
@@ -19,7 +19,7 @@ def CheckCanHappen(attacker, defender, effect, curSkill): if effect.GetEffectValue(1): if effect.GetEffectValue(2): # 只针对第一目标 if AttackCommon.GetFirstDefenderID(attacker) != defender.GetID(): return False @@ -29,4 +29,4 @@ def GetValue(attacker, defender, effect): return float(effect.GetEffectValue(0)*min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(1)))/ChConfig.Def_MaxRateValue return effect.GetEffectValue(0)*min(PlayerControl.GetYinjiCnt(attacker), effect.GetEffectValue(1))