| | |
| | | mfpTotal = mfpValue + mfpSkill + mfpEx
|
| | | mfpDict[mfpObj.mfpType] = mfpTotal
|
| | |
|
| | | if mfpType == ShareDefine.Def_MFPType_Plus:
|
| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Plus, mfpTotal)
|
| | | elif mfpType == ShareDefine.Def_MFPType_Horse:
|
| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Horse, mfpTotal)
|
| | | elif mfpType == ShareDefine.Def_MFPType_Wash:
|
| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_Wash, mfpTotal)
|
| | | |
| | | #GameWorld.DebugLog("整体层级线性属性: %s" % allAttrList)
|
| | |
|
| | | # 5.被动技能附加属性,不算战力
|