ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
@@ -353,19 +353,6 @@
    if not obj or not hasattr(obj, "playerName"):
        return
    
    packDataObj = PyDataManager.GetDBPlayerPackDataManager().GetPlayerPackObj(playerID)
    # 如果有打包数据,以打包数据为准
    if packDataObj:
        obj.accID = packDataObj.accID
        obj.playerName = packDataObj.playerName
        obj.job = packDataObj.job
        obj.lv = packDataObj.lv
        obj.fightPower = packDataObj.fightPower
        obj.realmLV = packDataObj.realmLV
        obj.face = packDataObj.face
        obj.facePic = packDataObj.facePic
        return
    if playerID < 10000:
        if obj.playerName:
            return
@@ -3033,6 +3020,7 @@
        playerPack.RealmLV = batPlayer.realmLV
        playerPack.Face = batPlayer.face
        playerPack.FacePic = batPlayer.facePic
        playerPack.ServerID = GameWorld.GetAccIDServerID(batPlayer.accID)
        clientPack.PlayerList.append(playerPack)
    clientPack.PlayerCount = len(clientPack.PlayerList)