hxp
2018-12-04 5d7c40ddd0f7a7589f5dd2e7835de8094f63d803
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -950,8 +950,10 @@
            refreshTime = 0
            PyGameData.g_sortBOSSRefreshList[i] = [bossID, killedTime, refreshTime]
            bossIDList.append(bossID)
        curTime = int(time.time())
        PyGameData.g_sortBOSSRefreshList.sort(key=lambda asd:max(0, asd[2] - (curTime - asd[1])))
        GameWorld.Log(' boss复活活动 重生boss bossIDList=%s'%bossIDList)
        g_lastBossRebornTime = int(time.time())
        g_lastBossRebornTime = curTime
    else:
        #广播
        needNotifyPointPerList = IpyGameDataPY.GetFuncEvalCfg('BossRebornNotify')
@@ -1215,6 +1217,6 @@
    if curMember.GetFamilyLV() == IPY_GameServer.fmlMember:
        GameWorld.DebugLog("普通成员无法召集!", playerID)
        return
    PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [npcID])
    PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [curPlayer.GetName(), npcID])
    return