hxp
2018-12-04 5d7c40ddd0f7a7589f5dd2e7835de8094f63d803
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFBHelpBattle.py
@@ -174,7 +174,7 @@
    if playerID not in PyGameData.g_fbHelpBattleRecord:
        return
    unNotifyRecordList = PyGameData.g_fbHelpBattleRecord.pop(playerID)
    SendMapServer_FBHelpBattleRecord(curPlayer, unNotifyRecordList)
    SendMapServer_FBHelpBattleRecord(curPlayer, unNotifyRecordList, True)
    return
def OnMinuteProcess():
@@ -544,7 +544,7 @@
            
    return
def SendMapServer_FBHelpBattleRecord(curPlayer, syncHelpRecordList):
def SendMapServer_FBHelpBattleRecord(curPlayer, syncHelpRecordList, isLogin=False):
    if not syncHelpRecordList:
        return
    
@@ -552,7 +552,7 @@
    for record in syncHelpRecordList:
        helpRecordList.append([record.callPlayerID, record.callPlayerName, record.mapID, record.funcLineID, 
                               record.xianyuanCoinAdd, record.relation, record.vipLV, record.recordTime])
    addXianyuanCoinMsg = str(["HelpRecord", helpRecordList])
    addXianyuanCoinMsg = str(["HelpRecord", helpRecordList, isLogin])
    curPlayer.MapServer_QueryPlayerResult(0, 0, 'FBHelpBattle', addXianyuanCoinMsg, len(addXianyuanCoinMsg))
    GameWorld.DebugLog("    MapServer_QueryPlayerResult %s" % addXianyuanCoinMsg, curPlayer.GetPlayerID())
    return