ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
@@ -37,6 +37,9 @@ npcControl.RefreshBuffState(tick) owner = NPCCommon.GetNpcObjOwnerDetail(curNPC) if not owner: return if GameWorld.GetDist(curNPC.GetPosX(), curNPC.GetPosY(), owner.GetPosX(), owner.GetPosY()) > 3: resetPos = GameMap.GetEmptyPlaceInArea(owner.GetPosX(), owner.GetPosY(), 2) curNPC.ResetPos(resetPos.GetPosX(), resetPos.GetPosY())