ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4976,8 +4976,6 @@ skillMFP = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MFPSkill % mfpType) curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPSkill % mfpType, skillMFP + curSkill.GetFightPower()) #宠物数据挂在物品上,单独计算 PlayerPet.SetPetSkillFightPower(curPlayer) return ## 技能升级刷属性战斗力处理