ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4976,8 +4976,6 @@
            skillMFP = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_MFPSkill % mfpType)
            curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPSkill % mfpType, skillMFP + curSkill.GetFightPower())
        
        #宠物数据挂在物品上,单独计算
        PlayerPet.SetPetSkillFightPower(curPlayer)
        return
    
    ## 技能升级刷属性战斗力处理