ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1034.py
@@ -43,7 +43,7 @@ curBuffSkillID = curBuff.GetSkill().GetSkillTypeID() SkillCommon.SkillLostHP(defender, curBuffSkillID, buffOwner, singleDecHP, tick, hurtType=ChConfig.Def_HurtType_Bleed) SkillCommon.SkillLostHP(defender, curBuffSkillID, buffOwner, singleDecHP, tick, hurtType=ChConfig.Def_HurtType_Burn) if buffOwner and GameObj.GetHP(buffOwner) > 0: # 此处暂无法用被动效果实现