| | |
| | | import PlayerTalk
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| | | import CrossBoss
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| | | import ChConfig
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| | | import PlayerFB
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| | | import GMShell
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| | |
|
| | | import traceback
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| | |
| | |
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| | | elif msgType == ShareDefine.ClientServerMsg_QueryNPCInfo:
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| | | PlayerQuery.ClientServerMsg_QueryNPCInfo(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_EnterFB:
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| | | PlayerFB.ClientServerMsg_EnterFB(serverGroupID, msgData)
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| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_SetPlayerAttrValue:
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| | | MapServer_CrossSetPlayerAttrValue(msgData)
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| | |
| | | return
|
| | | GameWorld.Log("SendMsgToClientServer => serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
|
| | | if not serverGroupIDList:
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| | | GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg)
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| | | GameWorld.GetGameWorld().SendBroadcastMergeClient(sendMsg, len(sendMsg))
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| | | else:
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| | | serverGroupIDList = list(set(serverGroupIDList)) # 去重
|
| | | #for serverGroupID in serverGroupIDList:
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| | | # GameWorld.GetGameWorld().SendMergeMsgToClientByGroupID(serverGroupID, sendMsg)
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| | | # GameWorld.GetGameWorld().SendMergeMsgToClientByGroupID(serverGroupID, sendMsg, len(sendMsg))
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| | | jsonGroupIDInfo = cPickle.dumps(serverGroupIDList, 2)
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| | | GameWorld.GetGameWorld().SendMergeMsgToClientByGroupList(jsonGroupIDInfo, sendMsg)
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| | | GameWorld.GetGameWorld().SendMergeMsgToClientByGroupList(jsonGroupIDInfo, len(jsonGroupIDInfo), sendMsg, len(sendMsg))
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| | | return
|
| | |
|
| | | def OnClientServerReceiveMsg(index, tick):
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| | |
| | | elif msgType == ShareDefine.CrossServerMsg_NPCInfoRet:
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| | | PlayerQuery.CrossServerMsg_NPCInfoRet(msgData, tick)
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| | |
|
| | | elif msgType == ShareDefine.CrossServerMsg_EnterFBRet:
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| | | PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick)
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| | | |
| | | # 需要发送到地图服务器处理的
|
| | | elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK]:
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| | | MapServer_ClientServerReceiveMsg(msgType, msgData)
|