ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -2323,7 +2323,11 @@ if findBuff: reduceFinalHurtPer = findBuff.GetSkill().GetEffect(0).GetEffectValue(0) aFinalHurtPer -= reduceFinalHurtPer # 仙盟boss最终伤害加成 if atkObjType == IPY_GameWorld.gotPlayer and mapID == ChConfig.Def_FBMapID_FamilyBossMap: aFinalHurtPer += PlayerControl.GetFamilyBossHurtPer(atkObj) atkStateMark = GetObjAtkStateMark(atkObj) defStateMark = GetObjAtkStateMark(defObj) hurtFormulaKey = "%sV%s_%s" % (atkStateMark, defStateMark, atkType)