| | |
| | | FamilyPartyFB_QuestionTick = 'FamilyPartyFB_QuestionTick%s' #当前题出题时间
|
| | | FamilyPartyFB_AnswerTick = 'FamilyPartyFB_AnswerTick%s' #答对时间
|
| | |
|
| | |
|
| | | AnswerState = 2 #开始答题活动状态
|
| | | ## 玩家登录
|
| | | # @param None
|
| | | # @return None
|
| | |
| | | #刚登录的或刚进仙盟的补发最近的题目
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
|
| | | if state != 1:
|
| | | if state != AnswerState:
|
| | | return
|
| | | curFamilyid = curPlayer.GetFamilyID()
|
| | | if not curFamilyid:
|
| | |
| | | familyID = family.GetID()
|
| | | gameWorld.SetDict(FamilyPartyFB_QuestionID % familyID, 0)
|
| | | gameWorld.SetDict(FamilyPartyFB_AnswerTick % familyID, 0)
|
| | | |
| | | |
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo, [])
|
| | | |
| | | if state == 0:
|
| | | #活动结算 前3名仙盟、答题王
|
| | | GameWorld.Log(" 仙盟宴会结算 g_familyAnswerDict=%s, g_familyPartyTopInfo=%s"%(PyGameData.g_familyAnswerDict, PyGameData.g_familyPartyTopInfo))
|
| | |
| | | #开始出题
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
|
| | | if state != 1:
|
| | | if state != AnswerState:
|
| | | return
|
| | | allQuestionIDList = IpyGameDataPY.GetConfigEx('AllQuestionID')
|
| | | ipyMgr = IpyGameDataPY.IPY_Data()
|
| | |
| | |
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
|
| | | if state != 1:
|
| | | if state != AnswerState:
|
| | | return
|
| | |
|
| | | curFamilyid = curPlayer.GetFamilyID()
|
| | |
| | | ChContent = GameWorld.CodeToGBK(ChContent)
|
| | | ChContent = ChContent.strip()
|
| | | isRight = ChContent in answerList
|
| | | # if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty:
|
| | | # if isRight:
|
| | | # PlayerControl.FamilyNotify(curFamilyid, 'FamilyPleaseIntoParty')
|
| | | # PlayerControl.NotifyCode(curPlayer, 'FamilyNoIntoParty')
|
| | | # return
|
| | | if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty:
|
| | | if isRight:
|
| | | PlayerControl.FamilyNotify(curFamilyid, 'FamilyPleaseIntoParty')
|
| | | PlayerControl.NotifyCode(curPlayer, 'FamilyNoIntoParty')
|
| | | return
|
| | |
|
| | | playerID = curPlayer.GetID()
|
| | | GameWorld.DebugLog(" answer=%s ChContent=%s"%(answerList, ChContent), playerID)
|
| | |
| | | playerName = curPlayer.GetName()
|
| | | gameWorld.SetDict(FamilyPartyFB_QuestionID%curFamilyid, 0)
|
| | | gameWorld.SetDict(FamilyPartyFB_AnswerTick%curFamilyid, tick)
|
| | | PlayerControl.FamilyNotify(curFamilyid, 'Party_Answer', [playerName])
|
| | |
|
| | | if curFamilyid in PyGameData.g_familyAnswerDict:
|
| | | PyGameData.g_familyAnswerDict[curFamilyid][0] +=1
|
| | | PyGameData.g_familyAnswerDict[curFamilyid][1] = tick
|