ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/CrossRealmPlayer.py
@@ -36,26 +36,28 @@
    
    return opName.decode('gbk').encode(GameWorld.GetCharacterEncoding()) + playerName
def GetServerCrossZoneIpyData(mapID, serverGroupID=0):
    ## 获取本服对应跨服玩法分区地图信息
    if mapID not in ChConfig.Def_CrossZoneTableName:
def GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID):
    ## 获取跨服分区
    zoneTypeName = ChConfig.Def_CrossZoneTypeName.get(mapID, "CrossZoneComm")
    crossZoneName = GameWorld.GetCrossZoneName()
    ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition(zoneTypeName, {"CrossZoneName":crossZoneName}, True)
    if not ipyDataList:
        return
    if not serverGroupID:
        serverGroupID = GameWorld.GetServerGroupID()
    tableName = ChConfig.Def_CrossZoneTableName[mapID]
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    if not hasattr(ipyDataMgr, "Get%sCount" % tableName):
        return
    for i in xrange(getattr(ipyDataMgr, "Get%sCount" % tableName)()):
        ipyData = getattr(ipyDataMgr, "Get%sByIndex" % tableName)(i)
    for ipyData in ipyDataList:
        serverGroupIDList = ipyData.GetServerGroupIDList()
        for serverGroupIDInfo in serverGroupIDList:
            if (isinstance(serverGroupIDInfo, tuple) and serverGroupIDInfo[0] <= serverGroupID <= serverGroupIDInfo[1]) \
                or (isinstance(serverGroupIDInfo, int) and serverGroupIDInfo == serverGroupID):
                return ipyData
    GameWorld.ErrLog("没有找到跨服玩法对应分区! mapID=%s, serverGroupID=%s, zoneTypeName=%s" % (mapID, serverGroupID, zoneTypeName))
    return
def GetServerCrossZoneMapIpyData(zoneID, mapID):
    ## 获取本服对应跨服玩法分区地图信息 - 仅适用于固定地图及虚拟分线的跨服玩法
    if mapID not in ChConfig.Def_CrossZoneMapTableName:
        return
    tableName = ChConfig.Def_CrossZoneMapTableName[mapID]
    return IpyGameDataPY.GetIpyGameDataByCondition(tableName, {"ZoneID":zoneID})
def IsCrossServerOpen():
    ## 跨服服务器是否开放中
@@ -145,24 +147,13 @@
def DoEnterCrossRealm(curPlayer):
    ## 玩家进入跨服处理,本服的逻辑处理
    curPlayer.SetVisible(False)
    curPlayer.SetSight(0)
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
        curPet.SetVisible(False)
    PlayerControl.SetPlayerSightLevel(curPlayer, curPlayer.GetID())
    return
def DoExitCrossRealm(curPlayer):
    ## 玩家退出跨服处理,本服的逻辑处理
    GameWorld.Log("DoExitCrossRealm...", curPlayer.GetPlayerID())
    curPlayer.SetVisible(True)
    curPlayer.SetSight(1)
    curPlayer.RefreshView()
    curPlayer.SetSight(ChConfig.Def_PlayerSight_Default)
    curPlayer.RefreshView()
    curPet = curPlayer.GetPetMgr().GetFightPet()
    if curPet:
        curPet.SetVisible(True)
    PlayerControl.SetPlayerSightLevel(curPlayer, 0)
    if PlayerControl.GetCrossMapID(curPlayer):
        PlayerControl.SetCrossMapID(curPlayer, 0)
    return