hxp
2024-11-26 61f8b79f9ba9ae47d8930bd7aead8d6a39a74745
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -20,6 +20,7 @@
import GameWorld
import GameWorship
import GameXiangong
import PlayerControl
import NetPackCommon
import GameWorldArena
@@ -30,6 +31,7 @@
import CrossBattlefield
import CrossRealmPlayer
import PyGameDataStruct
import PlayerPackData
import IpyGameDataPY
import PyDataManager
import CrossRealmPK
@@ -69,7 +71,13 @@
    if PyDataManager.GetDBPyFuncTeamManager().IsTeamPlayer(playerID):
        return True
    
    if GameXiangong.IsXiangongPlayer(playerID):
        return True
    if GameWorldSkyTower.IsSkyTowerPassPlayer(playerID):
        return True
    if PlayerPackData.IsPackDataPlayer(playerID):
        return True
    
    #跨服榜单上的默认保留
@@ -119,6 +127,8 @@
def DelOutofTimeViewCacheData():
    ## 删除过期的查看缓存数据
    PlayerPackData.DelOutofTimePackData()
    
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
@@ -188,29 +198,35 @@
        curCache.PropDataDict = eval(curCache.PropData)
    return curCache.PropDataDict
def GetShotCahceDict(playerID, withEquip=False):
def GetShotCacheDict(playerID, *exAttrs):
    ## 获取玩家简短的缓存信息字典
    viewCache = FindViewCache(playerID)
    cacheDict = GetCachePropDataDict(viewCache)
    if not cacheDict:
        return {}
    olMgr = ChPlayer.GetOnlinePlayerMgr()
    shotCacheDict = {
                     "PlayerID":playerID,
                     "Name":cacheDict["Name"], 
                     "Job":cacheDict["Job"], 
                     "LV":cacheDict["LV"], 
                     "RealmLV":cacheDict["RealmLV"], 
                     "FightPower":cacheDict["FightPower"],
                     "ServerID":GameWorld.GetAccIDServerID(cacheDict["AccID"]),
                     "OfflineValue":olMgr.GetOfflineValue(playerID, viewCache)
                     }
    if withEquip:
        shotCacheDict.update({
                              "TitleID":cacheDict.get("TitleID", 0),
                              "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
                              "EquipShowID":cacheDict.get("EquipShowID", 0),
                              })
    for attrName in exAttrs:
        if attrName == "PlayerID":
            shotCacheDict["PlayerID"] = playerID
        elif attrName == "ServerID":
            shotCacheDict["ServerID"] = GameWorld.GetAccIDServerID(cacheDict["AccID"])
        elif attrName == "OfflineValue":
            olMgr = ChPlayer.GetOnlinePlayerMgr()
            shotCacheDict["OfflineValue"] = olMgr.GetOfflineValue(playerID, viewCache)
        # 附带外观模型展示相关
        elif attrName == "Model":
            shotCacheDict.update({
                                  "TitleID":cacheDict.get("TitleID", 0),
                                  "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
                                  "EquipShowID":cacheDict.get("EquipShowID", []),
                                  })
        elif attrName in cacheDict:
            shotCacheDict[attrName] = cacheDict[attrName]
    return shotCacheDict
def GetSyncCrossCacheBase(curPlayer):
@@ -224,21 +240,20 @@
                 "Job":curPlayer.GetJob(),
                 "VIPLV":curPlayer.GetVIPLv(),
                 "Name":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
                 "Face":curPlayer.GetFace(),
                 "FacePic":curPlayer.GetFacePic(),
                 "FamilyID":curPlayer.GetFamilyID(),
                 "FamilyName":cacheDict.get("FamilyName", ""),
                 "TitleID":cacheDict.get("TitleID", 0),
                 "FightPower":PlayerControl.GetFightPower(curPlayer),
                 "EquipShowSwitch":cacheDict.get("EquipShowSwitch", 0),
                 "EquipShowID":cacheDict.get("EquipShowID", 0),
                 "EquipShowID":cacheDict.get("EquipShowID", []),
                 "ServerGroupID":PlayerControl.GetPlayerServerGroupID(curPlayer),
                 }
    return cacheBase
def UpdCrossCacheBase(playerID, cacheBase, isLogout=False):
    ## 更新同步跨服基础查看缓存
    #更新跨服在线状态,只要有同步即视为在线,除了指定是Logout的
    olMgr = ChPlayer.GetOnlinePlayerMgr()
    olMgr.SetOnlineState(playerID, not isLogout, cacheBase.get("ServerGroupID", 0))
    curCache = FindViewCache(playerID, True)
    if not curCache:
        return {}
@@ -273,6 +288,11 @@
#    ...         ...
#    WORD        ItemDataSize20;
#    char        ItemData20[ItemDataSize20];
#    BYTE        PackDataSyncState;    // 打包数据同步状态: 0-不同步;个位-是否同步本服;十位-是否同步跨服
#    DWORD       PackDataLen;
#    char        PackData[PackDataLen];
#    WORD        PackMsgLen;
#    char        PackMsg[PackMsgLen];
#};
def OnMGUpdatePlayerCache(routeIndex, mapID, curPackData, tick):
    playerID = curPackData.PlayerID
@@ -309,12 +329,15 @@
        setattr(curCache, "ItemDataSize%s" % classLV, itemDataSize)
        #GameWorld.DebugLog("    更新Item数据: classLV=%s,size=%s, %s" % (classLV, itemDataSize, itemData), playerID)
        
    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
    # 在可能删除之前执行打包数据相关逻辑
    PlayerPackData.OnMGUpdatePlayerPackData(curPlayer, curPackData)
    if isLogout:
        #不需要保存离线数据的,直接删除缓存数据
        if not IsSaveDBViewCache(curCache):
            DeleteViewCache(playerID)
            return
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
        if curPlayer:
            curCache.GeTuiID = curPlayer.GetGeTuiClientID()
            curCache.GeTuiIDSize = len(curCache.GeTuiID)
@@ -397,6 +420,8 @@
            answerPack.RealmLV = 1
            answerPack.OnlineType = ChConfig.Def_Offline
            answerPack.ServerGroupID = 0
            answerPack.Face = 0
            answerPack.FacePic = 0
        else:
            cacheDict = GetCachePropDataDict(curCache)
            answerPack.PlayerID = clientPack.PlayerID
@@ -405,6 +430,8 @@
            answerPack.LV = cacheDict["LV"]
            answerPack.RealmLV = cacheDict["RealmLV"]
            answerPack.OnlineType = ChConfig.Def_Offline
            answerPack.Face = cacheDict.get("Face", 0)
            answerPack.FacePic = cacheDict.get("FacePic", 0)
            
            if GameWorld.IsCrossServer():
                answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
@@ -419,6 +446,8 @@
        answerPack.OnlineType = ChConfig.Def_Online
        answerPack.IsInTeam = tagPlayer.GetTeamID() > 0
        answerPack.ServerGroupID = PlayerControl.GetPlayerServerGroupID(tagPlayer)
        answerPack.Face = tagPlayer.GetFace()
        answerPack.FacePic = tagPlayer.GetFacePic()
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    NetPackCommon.SendFakePack(curPlayer, answerPack)