ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -335,6 +335,54 @@
            
    return successGUIDList
def SendEntireMail(mailTypeKey, getDays, limitLV, limitLVType, addItemList=[], paramList=[], \
                   gold=0, goldPaper=0, silver=0, detail="", moneySource=ChConfig.Def_GiveMoney_Mail, GUID=""):
    ''' 发送全服邮件
    @param mailTypeKey: 邮件模板key
    @param getDays: 有效天数
    @param limitLV: 领取最低等级限制
    @param limitLVType: 等级不足的升级后是否可领 0-不可,1-可以
    '''
    if not mailTypeKey or getDays <= 0:
        return
    addItemDictList = []
    for itemInfo in addItemList:
        if isinstance(itemInfo, dict):
            addItemDictList.append(itemInfo)
            continue
        if len(itemInfo) == 3:
            itemID, itemCnt, isAuctionItem = itemInfo
        else:
            continue
        addItemDict = {}
        addItemDict['ItemID'] = itemID
        addItemDict['Count'] = itemCnt
        addItemDict['IsAuctionItem'] = isAuctionItem
        addItemDictList.append(addItemDict)
    if not GUID:
        GUID = str(uuid.uuid1())
    limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
    limitTime = limitTime.split(".")[0]
    sender = ChConfig.Def_Mail_SenderSys
    title = ""
    content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, json.dumps(paramList, ensure_ascii=False))
    checkState = 0 # 邮件审核状态,为兼容老邮件,默认0-已审核,1-未审核
    mailInfo = GetEntireCompensationInfo(checkState, limitLVType, limitLV)
    PlayerJob = 127 # 默认全职业可领
    serverID = 0 # 默认所有服务器ID
    AddEntireItem(GUID, addItemDictList, limitTime, mailInfo, PlayerJob, "%s<$_$>%s<$_$>%s" % (sender, title, content),
                  gold, goldPaper, silver, detail, serverID)
    return
## 添加全服补偿
#  @param addItemDictList, LimitTime, mailInfo, PlayerJob,  Text 
#  @return None