ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -82,6 +82,7 @@
                        ("BYTE", "AuctionCount", 0),
                        ("list", "RandMinuteRange", 0),
                        ("list", "ItemCountWeightList", 0),
                        ("list", "AddRandSecondRange", 0),
                        ("list", "AuctionItemWeightList", 0),
                        ("list", "RandMailKeyList", 0),
                        ),
@@ -648,6 +649,7 @@
        self.AuctionCount = 0
        self.RandMinuteRange = []
        self.ItemCountWeightList = []
        self.AddRandSecondRange = []
        self.AuctionItemWeightList = []
        self.RandMailKeyList = []
        return
@@ -660,6 +662,7 @@
    def GetAuctionCount(self): return self.AuctionCount # 上架次数
    def GetRandMinuteRange(self): return self.RandMinuteRange # 上架随机间隔分钟下限|上限
    def GetItemCountWeightList(self): return self.ItemCountWeightList # 上架随机件数权重列表, [[权重, 件数], ...]
    def GetAddRandSecondRange(self): return self.AddRandSecondRange # 每件拍品随机间隔上架秒数 上限|下限
    def GetAuctionItemWeightList(self): return self.AuctionItemWeightList # 上架物品随机权重, [[权重, 物品ID],[权重, [阶,颜色,部位集合,是否套装,星级]] ...]
    def GetRandMailKeyList(self): return self.RandMailKeyList # 上架随机邮件列表,有配置时上架的时候在线玩家会收到一封上架邮件提醒