ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -950,8 +950,10 @@ refreshTime = 0 PyGameData.g_sortBOSSRefreshList[i] = [bossID, killedTime, refreshTime] bossIDList.append(bossID) curTime = int(time.time()) PyGameData.g_sortBOSSRefreshList.sort(key=lambda asd:max(0, asd[2] - (curTime - asd[1]))) GameWorld.Log(' boss复活活动 重生boss bossIDList=%s'%bossIDList) g_lastBossRebornTime = int(time.time()) g_lastBossRebornTime = curTime else: #广播 needNotifyPointPerList = IpyGameDataPY.GetFuncEvalCfg('BossRebornNotify')