| | |
| | | # @remarks 先请求排行榜信息,然后SetTickTypeCount,设置需要保存的时间种类
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| | | def InitGameWorld(tick):
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| | | #标记GameWorld初始化完成
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| | | GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, 1)
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| | | GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, int(time.time()))
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| | | #初始化游戏时钟
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| | | GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count)
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| | | #初始话开服时间、星期几
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| | |
| | | if initOpenServerTime <= 0 or openServerWeekday <= 0:
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| | | #记录首次开发时间(现实时间戳)
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| | | PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time()))
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| | |
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| | | #初始化家族数量
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| | | GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt)
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| | | #排序元宝交易平台
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| | |
| | |
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| | | PyGameData.g_sortBOSSRefreshList = [] # boss刷新信息记录缓存重置, 不重置会导致通知前端的boss信息为空
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| | |
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| | | AllMapServerInitOK(tick)
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| | | |
| | | PlayerDBGSEvent.SetInitOpenServerTime(setOpenServerTime)
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| | | |
| | | ReadChConfig.ReloadConfig()
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| | | |
| | | AllMapServerInitOK(tick)
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| | | return
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| | |
|
| | | ## 服务器开服时是星期几
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| | |
| | | # 通知战盟相关活动开启状态
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| | | fadState = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyActivityDayState, fadState)
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| | | # 通知开启服务器时间
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| | | initGameWorldTime = GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_IsGameWorldInit)
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| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_InitGameWorldTime, initGameWorldTime) |
| | |
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| | | # 通知世界boss奖励信息
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| | | GameWorldBoss.OnMapServerInitOK()
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