| | |
| | | import PlayerActivity
|
| | | import PlayerTeHui
|
| | | import FBCommon
|
| | | import HighLadderTube
|
| | | import PlayerBindJadeWheel
|
| | | import BossHurtMng
|
| | | import PlayerAction
|
| | | import PlayerWishingWell
|
| | | import PlayerAttrFruit
|
| | | import PlayerSuccess
|
| | | import PlayerDienstgrad
|
| | |
| | | import PlayerTJG
|
| | | import GameLogic_XMZZ
|
| | | import GameLogic_SealDemon
|
| | | import GameLogic_Dogz
|
| | | import PlayerFlashSale
|
| | | import PlayerFlashGiftbag
|
| | | import PlayerCostRebate
|
| | | import PlayerSpringSale
|
| | | import PlayerFairyCeremony
|
| | | import ChNetSendPack
|
| | | import FamilyRobBoss
|
| | | import PyGameData
|
| | | import PlayerCoin
|
| | | import PlayerGeTui
|
| | |
| | | curPlayer.SetDict(ChConfig.Def_PlayerKey_LoadMapIsLogin, 1)
|
| | | #通知时间
|
| | | Sync_PyServerDataTimeToClient(curPlayer)
|
| | | Sync_OpenServerDay(curPlayer)
|
| | | #通知玩家基本信息
|
| | | curPlayer.Sync_ClientPlayerLogin()
|
| | |
|
| | |
| | | PlayerSpringSale.OnPlayerLogin(curPlayer)
|
| | | #限时礼包
|
| | | PlayerFlashGiftbag.OnPlayerLogin(curPlayer)
|
| | | |
| | | #限时抢购
|
| | | PlayerFlashSale.OnPlayerLogin(curPlayer)
|
| | | # # 消费VIP
|
| | | # PlayerCostVIP.CostVIPOnLogin(curPlayer, tick)
|
| | | #
|
| | |
| | | SyncPackDownloadAward(curPlayer)
|
| | | # 登录触发功能开启(老号处理)
|
| | | GameFuncComm.DoFuncOpenLogic(curPlayer)
|
| | | # 神兽
|
| | | # 神兽
|
| | | PlayerDogz.OnPlayerLogin(curPlayer)
|
| | | # 神兽副本
|
| | | GameLogic_Dogz.SyncNPCRefreshTime(curPlayer.GetID())
|
| | |
|
| | | # 骑宠
|
| | | FamilyRobBoss.OnPlayerLogin(curPlayer)
|
| | | # 绑玉转盘
|
| | | PlayerBindJadeWheel.OnLogin(curPlayer)
|
| | | # 许愿池
|
| | | PlayerWishingWell.OnLogin(curPlayer)
|
| | | # 上线查询一次充值订单
|
| | | curPlayer.SendDBQueryRecharge()
|
| | |
|
| | |
| | | tjgTime = PlayerTJG.GetTJGTime(curPlayer)
|
| | | if tjgTime:
|
| | | curPlayer.SendGameServerRefreshState(IPY_GameWorld.CDBPlayerRefresh_HappyPoint, tjgTime)
|
| | | |
| | | |
| | | # 如果被禁言的,上线同步前端
|
| | | if curPlayer.GetGMForbidenTalk():
|
| | | curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_ForbidenTalk, curPlayer.GetGMForbidenTalk(), False)
|
| | | return
|
| | |
|
| | |
|
| | |
| | | curMap = GameWorld.GetMap()
|
| | | #校验客户端时间
|
| | | if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, clientWorldTick, client_StartX, client_StartY):
|
| | | curPlayer.Sync_ClientTick()
|
| | | return
|
| | |
|
| | | #移动点检查
|
| | |
| | | return
|
| | |
|
| | | mapID = curPlayer.GetMapID()
|
| | | |
| | | activityLineID = 0 # 活动线, 默认1线
|
| | | activityMapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 2, {})
|
| | | if mapID in activityMapLineDict:
|
| | | activityLineID = max(0, activityMapLineDict[mapID] - 1)
|
| | | |
| | | mapLineDict = IpyGameDataPY.GetFuncEvalCfg("MapLine", 1)
|
| | | if mapID in mapLineDict and changLineID >= mapLineDict[mapID]:
|
| | | if changLineID != activityLineID and mapID in mapLineDict and changLineID >= mapLineDict[mapID]:
|
| | | GameWorld.ErrLog("该地图没有开放此线路,无法手动切换!mapID=%s,changLineID=%s,maxLine=%s"
|
| | | % (mapID, changLineID, mapLineDict[mapID]), curPlayer.GetID())
|
| | | return
|
| | |
| | | rebornTime = GetRebronTime(curPlayer, playerRebornType)
|
| | | #冷却时间到了
|
| | | if not CanRebornByTimeOver(curPlayer, rebornTime):
|
| | | PlayerControl.NotifyCode(curPlayer, 'RebornCD')
|
| | | return False
|
| | |
|
| | | isFBReborn = False
|
| | |
| | | PlayerControl.NotifyCode(curPlayer, "04BBF813-7A30-47A8-927DE1ACCC4F378E")
|
| | | return
|
| | |
|
| | | #===============================================================================
|
| | | # isFreedomTransBuff = SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID)
|
| | | # if not PlayerControl.IsPlayerInFight(curPlayer):
|
| | | # |
| | | # if (transportType == ChConfig.Def_Transport_Type_BigMap) or (not isFreedomTransBuff):
|
| | | # #传送支付处理
|
| | | # |
| | | # if not PayForTransport(curPlayer, transportType, isAutoBuy):
|
| | | # return
|
| | | #===============================================================================
|
| | | #是任务传送,VIP等级不够,且传送符不足,不处理
|
| | | if transportType == ChConfig.Def_Transport_Type_Mission and \
|
| | | not TransportVipLvRestrict(curPlayer, transportType) and \
|
| | |
| | | # @param transportType 传送类型
|
| | | # @return 是否vip等级限制
|
| | | def TransportVipLvRestrict(curPlayer, transportType):
|
| | | |
| | | #大地图标记传送不能体验无限飞buff功能
|
| | | if transportType != ChConfig.Def_Transport_Type_BigMap:
|
| | | if SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID):
|
| | | #有无限飞buff
|
| | | return True
|
| | | return PlayerVip.GetPrivilegeValue(curPlayer, ChConfig.VIPPrivilege_FreeTransport)
|
| | |
|
| | |
|
| | |
| | | # 领取分包下载奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_DownLoad:
|
| | | GetDownloadAward(curPlayer, dataEx)
|
| | | # 领取许愿池奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_WishingWell:
|
| | | PlayerWishingWell.DoGetWishingAward(curPlayer)
|
| | | |
| | | #
|
| | | # # 充值豪礼奖励
|
| | | # elif rewardType == ShareDefine.Def_RewardType_GoldGift:
|
| | |
| | | # 请求GameServer目标地图NPC信息
|
| | | sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList])
|
| | | curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0,
|
| | | 'NPCCntInfo', sendMsg, len(sendMsg))
|
| | | 'NPCCnt', sendMsg, len(sendMsg))
|
| | | return
|
| | |
|
| | |
|
| | |
| | | NetPackCommon.SendFakePack(curPlayer, serverDateTime)
|
| | | return
|
| | |
|
| | | ## 通知开服天数
|
| | | # @param curPlayer: 玩家实例
|
| | | # @return: None
|
| | | def Sync_OpenServerDay(curPlayer):
|
| | | serverTime = GameWorld.GetCurrentTime()
|
| | | if not serverTime:
|
| | | return
|
| | | gw = GameWorld.GetGameWorld()
|
| | | packData = ChPyNetSendPack.tagOpenServerDay()
|
| | | packData.Clear()
|
| | | packData.Day = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)
|
| | | packData.IsMixServer = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_IsMixServer)
|
| | | packData.MixDay = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MixServerDay)
|
| | | packData.OpenWeekday = gw.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday)
|
| | | packData.NowYear = serverTime.year
|
| | | packData.NowMonth = serverTime.month
|
| | | packData.NowDay = serverTime.day
|
| | | packData.NowHour = serverTime.hour
|
| | | packData.NowMinute = serverTime.minute
|
| | | packData.NowSecond = serverTime.second
|
| | | packData.NowMicSecond = serverTime.microsecond
|
| | | NetPackCommon.SendFakePack(curPlayer, packData)
|
| | | return
|
| | |
|
| | | #===============================================================================
|
| | | # //B4 09 玩家移动 # tagCMPyMove
|
| | |
| | |
|
| | | #校验客户端时间
|
| | | if not PlayerControl.PlayerMoveCheckClientWorldTick(curPlayer, sendPack_WorldTick, sendPack_SeverPosX, sendPack_SeverPosY):
|
| | | curPlayer.Sync_ClientTick()
|
| | | return False
|
| | |
|
| | | dist = GameWorld.GetDist(curPlayer.GetPosX(), curPlayer.GetPosY(), sendPack_SeverPosX, sendPack_SeverPosY)
|
| | |
| | | sendPack.Clear()
|
| | | sendPack.Record = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_DownloadAwardState)
|
| | | NetPackCommon.SendFakePack(curPlayer, sendPack)
|
| | | return |
| | | return
|
| | |
|
| | | def NotifyPlayerMove(curPlayer, posX, posY, npcID=0):
|
| | | '''通知前端向某个点移动
|
| | | 这里前端可能需要针对某次移动做额外处理,比如移动到某个点后需要自动战斗等
|
| | | 所以这里只做通知前端可以向某个点移动,最终移动由前端发起
|
| | | '''
|
| | | sendPack = ChPyNetSendPack.tagMCNotifyPlayerMove()
|
| | | sendPack.Clear()
|
| | | sendPack.PosX = posX
|
| | | sendPack.PosY = posY
|
| | | sendPack.NPCID = npcID
|
| | | NetPackCommon.SendFakePack(curPlayer, sendPack)
|
| | | return
|