ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -917,6 +917,19 @@
    
    return defValue
## 从列表中产生物品,[[权重, object], ....]
#  @param weightList 待选列表
def GetResultByWeightList(weightList):
    randList = []
    weight = 0
    for info in weightList:
        weight += info[0]
        randList.append([weight, info[1] if len(info) == 2 else info[1:]])
    if not randList:
        return
    rate = random.randint(1, randList[-1][0])
    return GetResultByRiseList(randList, rate)
## 根据字典key获取value值
#  @return 
def GetDictValueByKey(attrDict, findKey, defaultValue=None):