ServerPython/CoreServerGroup/GameServer/Script/GameWorld.py
@@ -917,6 +917,19 @@ return defValue ## 从列表中产生物品,[[权重, object], ....] # @param weightList 待选列表 def GetResultByWeightList(weightList): randList = [] weight = 0 for info in weightList: weight += info[0] randList.append([weight, info[1] if len(info) == 2 else info[1:]]) if not randList: return rate = random.randint(1, randList[-1][0]) return GetResultByRiseList(randList, rate) ## 根据字典key获取value值 # @return def GetDictValueByKey(attrDict, findKey, defaultValue=None):