hxp
2023-10-13 655102ee679ee35bc6bb8a93bb57ca8da52a7494
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
@@ -48,6 +48,10 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyTotalExp, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyTotalExpPoint, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyTotalPoint, 0)
    #打坐
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitExpRound, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExp, 0)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExpPoint, 0)
    return
##开启副本
@@ -183,12 +187,62 @@
        return
    
    gameWorld = GameWorld.GetGameWorld()
    sitActionState = gameWorld.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilySit)
    partyActionState = gameWorld.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty)
    if partyActionState:
    if sitActionState:
        Process_SitAction(tick)
    # 由于宴会不需要额外处理,只需要同步Help,所以如果打坐进行中,就不需要再重复处理宴会同步
    elif partyActionState:
        FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 5000)
        
    return
def Process_SitAction(tick):
    key = "SitActionProcessTick"
    interval, expRoundMax = IpyGameDataPY.GetFuncEvalCfg("FamilySit", 1)
    gameFB = GameWorld.GetGameFB()
    lastTick = gameFB.GetGameFBDictByKey(key)
    if tick - lastTick < interval * 1000:
        return
    gameFB.SetGameFBDict(key, tick)
    worldlv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
    playerManager = GameWorld.GetMapCopyPlayerManager()
    playerCount = playerManager.GetPlayerCount()
    # 每增加一名仙盟成员加成经验百分比|最高加成百分比,两个人开始算加成
    perPlayerExpRateAdd, expRateAddMax = IpyGameDataPY.GetFuncEvalCfg("FamilySit", 3)
    expRateEx = min(expRateAddMax, (playerCount - 1) * perPlayerExpRateAdd) if playerCount > 1 else 0
    for index in xrange(playerManager.GetPlayerCount()):
        curPlayer = playerManager.GetPlayerByIndex(index)
        if not curPlayer:
            continue
        expRound = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitExpRound)
        if expRound < expRoundMax:
            expRound += 1
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitExpRound, expRound)
            # 给经验
            reLV = curPlayer.GetLV()
            reExp = PlayerControl.GetPlayerReExp(curPlayer)
            giveExp = eval(IpyGameDataPY.GetFuncCompileCfg("FamilySit", 2))
            finalAddExp = PlayerControl.PlayerControl(curPlayer).AddExp(giveExp, ShareDefine.Def_ViewExpType_Sit, expRateEx=expRateEx)
            exp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExp)
            expPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExpPoint)
            newTotalExp = expPoint * ChConfig.Def_PerPointValue + exp + finalAddExp
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExp, newTotalExp % ChConfig.Def_PerPointValue)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilySitTotalExpPoint, newTotalExp / ChConfig.Def_PerPointValue)
            #GameWorld.DebugLog("打坐经验: expRound=%s,reLV=%s,reExp=%s,giveExp=%s,expRateEx=%s,finalAddExp=%s"
            #                   % (expRound, reLV, reExp, giveExp, expRateEx, finalAddExp), curPlayer.GetPlayerID())
        DoFBHelp(curPlayer, tick)
    return
def FamilyPartyAnswerRight(curPlayer, answerInfo):
    #回答正确,给奖励
@@ -295,6 +349,16 @@
        lineID = GameWorld.GetGameWorld().GetLineID()
        helpDict['familyPartyPlayer'] = g_familyMapPlayerIDDict.get(lineID, [])
        
    # 打坐
    sitActionState = gameWorld.GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilySit)
    if sitActionState:
        exp = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExp)
        expPoint = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitTotalExpPoint)
        expRound = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilySitExpRound)
        playerCount = GameWorld.GetMapCopyPlayerManager().GetPlayerCount()
        sitInfo = {FBCommon.Help_exp:exp, FBCommon.Help_expPoint:expPoint, "expRound":expRound, "playerCount":playerCount}
        helpDict["sitInfo"] = sitInfo
    GameWorld.DebugLog("DoFBHelp %s" % helpDict, playerID)
    FBCommon.Notify_FBHelp(curPlayer, helpDict)
    return