| | |
| | | import GameWorldAverageLv
|
| | | import PlayerDBOper
|
| | | import PlayerGeTui
|
| | | #import PlayerManorWar
|
| | | import GameWorldBoss
|
| | | import PlayerCompensation
|
| | | import ReadChConfig
|
| | |
| | | import CrossRealmPlayer
|
| | | import PlayerFBHelpBattle
|
| | | import PlayerFamilyRedPacket
|
| | | import PlayerFairyDomain
|
| | | import IpyGameDataPY
|
| | | import PlayerFamilyParty
|
| | | import GameWorldFamilyWar
|
| | |
| | | PlayerDBOper.PyDBProccess(tick)
|
| | |
|
| | | #拍卖行
|
| | | AuctionHouse.OnAuctionItemTimeProcess(curTime)
|
| | | AuctionHouse.OnAuctionItemTimeProcess(curTime, tick)
|
| | |
|
| | | #每整分钟处理一次
|
| | | curDateTime = datetime.datetime.today()
|
| | |
| | |
|
| | | # 仙盟联赛
|
| | | GameWorldFamilyWar.OnMapServerInitOK()
|
| | | # 领地争夺战
|
| | | #PlayerManorWar.OnMapServerInitOK()
|
| | |
|
| | | # 跨服服务器状态
|
| | | isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen)
|
| | |
| | | SendMapCommMapLinePlayerCount(True) # 同步一次普通地图线路人数信息
|
| | | #随机假仙盟
|
| | | PlayerFamily.RandomFakeFamily()
|
| | | |
| | | #缥缈仙域
|
| | | PlayerFairyDomain.OnMapServerInitOK()
|
| | | # 记录服务器是否正常开启完毕
|
| | | getUrl = ReadChConfig.GetPyMongoConfig("EventReport", "OpenStateUrl") + "?Type=MapInit&MapCount=%s"%GameWorld.GetGameWorld().GetGameMapManager().GetCount()
|
| | | GameWorld.GetGameWorld().EventReport_EventReport("", "", "", "", 0, getUrl)
|