| | |
| | | "SealDemon":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("BYTE", "LineID", 0),
|
| | | ("list", "OwnerAwardItemEx", 0),
|
| | | ),
|
| | |
|
| | | "FbEncourage":(
|
| | |
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyCount", 0),
|
| | | ("list", "NeedNotifyItemList", 0),
|
| | | ("BYTE", "IsDropJobSelf", 0),
|
| | | ("list", "PieRateDrop", 0),
|
| | | ("BYTE", "PieRateDoCnt", 0),
|
| | | ("dict", "IndepRateDrop", 0),
|
| | | ("dict", "EquipColorSuitInfo", 0),
|
| | | ("dict", "EquipPartKeyRateInfo", 0),
|
| | | ),
|
| | |
|
| | | "VIPKillNPC":(
|
| | |
| | | def __init__(self): |
| | | self.NPCID = 0
|
| | | self.LineID = 0 |
| | | self.OwnerAwardItemEx = [] |
| | | return |
| | | |
| | | def GetNPCID(self): return self.NPCID # ID
|
| | | def GetLineID(self): return self.LineID |
| | | def GetOwnerAwardItemEx(self): return self.OwnerAwardItemEx # 第一名额外奖励物品[[itemID,个数,是否拍品], ...] |
| | | |
| | | # 副本鼓舞表 |
| | | class IPY_FbEncourage(): |
| | |
| | | self.MoneyType = 0
|
| | | self.MoneyCount = 0
|
| | | self.NeedNotifyItemList = [] |
| | | self.IsDropJobSelf = 0
|
| | | self.PieRateDrop = []
|
| | | self.PieRateDoCnt = 0
|
| | | self.IndepRateDrop = {}
|
| | | self.EquipColorSuitInfo = {}
|
| | | self.EquipPartKeyRateInfo = {} |
| | | return |
| | | |
| | | def GetChestsItemID(self): return self.ChestsItemID # 宝箱物品ID
|
| | |
| | | def GetMoneyType(self): return self.MoneyType # 货币类型
|
| | | def GetMoneyCount(self): return self.MoneyCount # 货币数量
|
| | | def GetNeedNotifyItemList(self): return self.NeedNotifyItemList # 需要广播的物品ID列表 |
| | | def GetIsDropJobSelf(self): return self.IsDropJobSelf # 是否只掉落本职业
|
| | | def GetPieRateDrop(self): return self.PieRateDrop # 饼图概率掉落信息 [(概率,0),(概率,(阶,颜色)),...]
|
| | | def GetPieRateDoCnt(self): return self.PieRateDoCnt # 饼图概率执行次数
|
| | | def GetIndepRateDrop(self): return self.IndepRateDrop # 独立概率掉落信息 {(阶,颜色):概率,...}
|
| | | def GetEquipColorSuitInfo(self): return self.EquipColorSuitInfo # 装备颜色对应套装概率 {颜色:套装概率, ...}
|
| | | def GetEquipPartKeyRateInfo(self): return self.EquipPartKeyRateInfo # 装备部位集合信息 {(颜色,是否套装):部位集合key, ...} |
| | | |
| | | # VIP杀怪加攻击表 |
| | | class IPY_VIPKillNPC(): |