| | |
| | |
|
| | | #技能攻击
|
| | | skillID = curSkill.GetSkillID()
|
| | | changeSkillID = PassiveBuffEffMng.GetPassiveSkillValueByTriggerTypeEx(attacker, None, curSkill, ChConfig.TriggerType_ChangeSkillEff)
|
| | | if changeSkillID:
|
| | | skillID = changeSkillID
|
| | | battleType = AttackCommon.GetBattleType(attacker, curSkill)
|
| | | #无目标类技能
|
| | | if not defender:
|
| | |
| | | # ChangeAction(paAttack);
|
| | | # m_LastBattleTick = GetGameWorldManager()->GetTick();
|
| | | #===========================================================================
|
| | | |
| | | sendPack = ChNetSendPack.tagUseSkillPos()
|
| | | sendPack.Clear()
|
| | | sendPack.ObjID = attacker.GetID()
|