|  |  | 
 |  |  | # @change: "2015-07-14 21:00" xdh 聊天信息原附加值改为Extras
 | 
 |  |  | # @change: "2015-10-28 00:00" hxp 增加设置对战房间ID
 | 
 |  |  | # @change: "2015-11-05 12:00" hxp 增加跨服全服广播
 | 
 |  |  | # @change: "2015-11-06 16:30" hxp 增加GetMergePlayerName
 | 
 |  |  | # @change: "2017-06-22 15:00" hxp 跨服广播增加条件过滤子服是否提醒;跨服服务器全服广播同步子服
 | 
 |  |  | #---------------------------------------------------------------------
 | 
 |  |  | #"""Version = 2017-06-22 15:00"""
 | 
 |  |  | #---------------------------------------------------------------------
 | 
 |  |  | import GameWorld
 | 
 |  |  | import IPY_GameServer
 | 
 |  |  | import MergeBroadcast
 | 
 |  |  | import IpyGameDataPY
 | 
 |  |  | import CrossRealmMsg
 | 
 |  |  | import ShareDefine
 | 
 |  |  | import ChConfig
 | 
 |  |  | import types
 | 
 |  |  | 
 |  |  |       
 | 
 |  |  |     curPlayer.NotifyCode(msgMark, __GetNotifyCodeList(msgParamList))
 | 
 |  |  |     return
 | 
 |  |  |      | 
 |  |  | ## 跨服世界广播
 | 
 |  |  | #  @param country 提示的国家
 | 
 |  |  | #  @param msgMark 提示信息Mark
 | 
 |  |  | #  @param msgParamList 信息参数列表
 | 
 |  |  | #  @param mergeMinOSD 该提示针对跨服子服有效的最小开服天, >=0时有限制
 | 
 |  |  | #  @param mergeMaxOSD 该提示针对跨服子服有效的最大开服天, >=0时有限制
 | 
 |  |  | #  @param mergeMapInfo 该提示所属的跨服活动地图信息, 主要用于不同子服对应所跨的活动地图ID
 | 
 |  |  | #  @remarks  | 
 |  |  | def MergeWorldNotify(country, msgMark, msgParamList=[], lineID=0, mergeMinOSD=-1, mergeMaxOSD=-1, mergeMapInfo=[], isMapNotify=0):
 | 
 |  |  |     # 非地图同步的广播才进行全服广播
 | 
 |  |  |     if not isMapNotify:
 | 
 |  |  |         GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
 | 
 |  |  |     notifyDict = {"country":country, "msgMark":msgMark, "msgParamList":msgParamList, "lineID":lineID,  | 
 |  |  |                   "mergeMinOSD":mergeMinOSD, "mergeMaxOSD":mergeMaxOSD, "mergeMapInfo":mergeMapInfo}
 | 
 |  |  |     MergeBroadcast.SendBroadcastMerge(ChConfig.Def_MergeWorldNotify, 0, notifyDict, False)
 | 
 |  |  | 
 | 
 |  |  | def CrossNotifyCode(serverGroupID, playerID, msgMark, msgParamList=[]):
 | 
 |  |  |     crossNotifyList = [{"Type":ShareDefine.CrossNotify_Player, "Params":[playerID, msgMark, msgParamList]}]
 | 
 |  |  |     CrossNotify([serverGroupID], crossNotifyList)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def GetCrossWorldNotifyInfo(country, msgMark, msgParamList=[]):
 | 
 |  |  |     return {"Type":ShareDefine.CrossNotify_World, "Params":[country, msgMark, msgParamList]}
 | 
 |  |  | 
 | 
 |  |  | def GetCrossFamilyNotifyInfo(familyID, msgMark, msgParamList=[]):
 | 
 |  |  |     return {"Type":ShareDefine.CrossNotify_Family, "Params":[familyID, msgMark, msgParamList]}
 | 
 |  |  | 
 | 
 |  |  | def CrossNotify(serverGroupIDList, crossNotifyList):
 | 
 |  |  |     ''' 跨服广播信息提示,支持同步多条,同时也建议多条一起同步
 | 
 |  |  |     @param serverGroupIDList: 需要同步到的目标服务器组ID列表
 | 
 |  |  |     @param crossNotifyList: 信息提示列表,通过 GetCrossWorldNotifyInfo GetCrossFamilyNotifyInfo 函数获得返回值添加到列表
 | 
 |  |  |     '''
 | 
 |  |  |     CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, crossNotifyList, serverGroupIDList)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def CrossServerMsg_Notify(crossNotifyList):
 | 
 |  |  |     GameWorld.DebugLog("收到跨服同步的广播提示内容: count=%s" % len(crossNotifyList))
 | 
 |  |  |     for notifyInfo in crossNotifyList:
 | 
 |  |  |         if "Type" not in notifyInfo or "Params" not in notifyInfo:
 | 
 |  |  |             continue
 | 
 |  |  |         notifyType = notifyInfo["Type"]
 | 
 |  |  |         params = notifyInfo["Params"]
 | 
 |  |  |         if notifyType == ShareDefine.CrossNotify_World:
 | 
 |  |  |             country, msgMark, msgParamList = params
 | 
 |  |  |             WorldNotify(country, msgMark, msgParamList)
 | 
 |  |  |         elif notifyType == ShareDefine.CrossNotify_Family:
 | 
 |  |  |             familyID, msgMark, msgParamList = params
 | 
 |  |  |             FamilyNotify(familyID, msgMark, msgParamList)
 | 
 |  |  |         elif notifyType == ShareDefine.CrossNotify_Player:
 | 
 |  |  |             playerID, msgMark, msgParamList = params
 | 
 |  |  |             curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
 | 
 |  |  |             if curPlayer:
 | 
 |  |  |                 NotifyCode(curPlayer, msgMark, msgParamList)
 | 
 |  |  |     return
 | 
 |  |  |     
 | 
 |  |  | ## 世界广播
 | 
 |  |  | 
 |  |  | #  @return 无返回值
 | 
 |  |  | #  @remarks 
 | 
 |  |  | def WorldNotify(country, msgMark, msgParamList=[]):
 | 
 |  |  |     if GameWorld.IsMergeServer():
 | 
 |  |  |         MergeWorldNotify(country, msgMark, msgParamList)
 | 
 |  |  |     else:
 | 
 |  |  |         GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
 | 
 |  |  |     GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | #---------------------------------------------------------------------
 | 
 |  |  | 
 |  |  | 
 | 
 |  |  | 
 | 
 |  |  | #------------------------------------------------------------------------------ 
 | 
 |  |  | ## 设置玩家跨服预赛排位
 | 
 |  |  | #  @param curPlayer: 玩家实例
 | 
 |  |  | #  @param value: 威望值
 | 
 |  |  | #  @return:  | 
 |  |  | def SetMergeWarRank(curPlayer, value):
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | 
 | 
 |  |  | ## 获取玩家跨服预赛排位
 | 
 |  |  | #  @param curPlayer: 玩家实例
 | 
 |  |  | #  @return: 威望值
 | 
 |  |  | def GetMergeWarRank(curPlayer):
 | 
 |  |  |     return 0
 | 
 |  |  | 
 | 
 |  |  | ## 职业阶数
 | 
 |  |  | def GetJobRank(curPlayer): return curPlayer.GetExAttr1()
 | 
 |  |  | def SetJobRank(curPlayer, jobRank): return curPlayer.SetExAttr1(jobRank)
 | 
 |  |  | 
 | 
 |  |  | ##VIP到期时间
 | 
 |  |  | def GetVIPExpireTime(curPlayer): return curPlayer.GetExAttr9()
 | 
 |  |  | 
 |  |  |     return 
 | 
 |  |  | def GetLeaveFamilyTime(curPlayer):return curPlayer.GetExAttr12()
 | 
 |  |  | 
 | 
 |  |  | ## 玩家所属服务器组ID
 | 
 |  |  | def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13()
 | 
 |  |  | def SetPlayerServerGroupID(curPlayer, groupID): return curPlayer.SetExAttr13(groupID)
 | 
 |  |  | 
 | 
 |  |  | ## 是否脱机挂机状态
 | 
 |  |  | def GetIsTJG(curPlayer):
 | 
 |  |  |     if curPlayer.GetDictByKey(ChConfig.Def_OnlineType):
 | 
 |  |  | 
 |  |  | #------------------------------------------------------------------------------ 
 | 
 |  |  | 
 | 
 |  |  | 
 | 
 |  |  | ## 设置新手指导员天数
 | 
 |  |  | #  @param curPlayer: 玩家实例
 | 
 |  |  | #  @param day: 天数
 | 
 |  |  | #  @return:  | 
 |  |  | def SetFreshmanGuiderDay(curPlayer, day):
 | 
 |  |  |     curPlayer.SetDict(ChConfig.Def_PlayerKey_FreshmanGuiderDay, day)  | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ## 获取新手指导员天数
 | 
 |  |  | #  @param curPlayer: 玩家实例
 | 
 |  |  | #  @return: 天数
 | 
 |  |  | def GetFreshmanGuiderDay(curPlayer):
 | 
 |  |  |     return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_FreshmanGuiderDay)
 | 
 |  |  | 
 | 
 |  |  | ## 增加成就完成进度
 | 
 |  |  | #  @param curPlayer
 | 
 |  |  | #  @param successType: 成就类型
 | 
 |  |  | 
 |  |  |     curPlayer.SetVsRoomId(roomID)
 | 
 |  |  |     if isSetMergeRegRoomID:
 | 
 |  |  |         curPlayer.SetDict(ChConfig.Def_PlayerKey_MergeRegisterRoomID, roomID) 
 | 
 |  |  |      | 
 |  |  |     battleIDStr = str(roomID)
 | 
 |  |  |     GameWorld.Log("SetVSRoomID playerID=%s, roomID=%s" % (curPlayer.GetPlayerID(), roomID))
 | 
 |  |  |     curPlayer.MapServer_QueryPlayerResult(0, 0, 'CreatePlayerRoomID', battleIDStr, len(battleIDStr))
 | 
 |  |  |     SetMapServerPlayerAttrValue(curPlayer, "SetVsRoomId", roomID)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ## 根据子服账号及名称获取跨服角色名
 | 
 |  |  | def GetMergePlayerName(playerAccID, playerName):
 | 
 |  |  |     orgPlayerName = playerName.strip()
 | 
 |  |  |      | 
 |  |  |     #取帐号后缀作为区服标识
 | 
 |  |  |     parserList = playerAccID.split('@')
 | 
 |  |  |     serverSign = ""
 | 
 |  |  |     if len(parserList) >= 2:
 | 
 |  |  |         serverSign = parserList[-1]                | 
 |  |  |      | 
 |  |  |     parserList2 = orgPlayerName.split('-')
 | 
 |  |  |     orgNameServerSign = ""
 | 
 |  |  |     nameNotServerSign = parserList2[0]
 | 
 |  |  |     if len(parserList2) >= 2:
 | 
 |  |  |         orgNameServerSign = parserList2[-1]
 | 
 |  |  |          | 
 |  |  |     if orgNameServerSign:
 | 
 |  |  |         if orgNameServerSign == serverSign:
 | 
 |  |  |             return orgPlayerName
 | 
 |  |  |         else:
 | 
 |  |  |             return "%s-%s" % (nameNotServerSign, serverSign)
 | 
 |  |  |      | 
 |  |  |     if serverSign:
 | 
 |  |  |         return "%s-%s" % (nameNotServerSign, serverSign)
 | 
 |  |  |      | 
 |  |  |     return orgPlayerName
 | 
 |  |  | ## 跨服状态所在地图ID: 0-非跨服状态,非0-跨服状态对应的地图ID
 | 
 |  |  | def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5()
 | 
 |  |  | def SetCrossMapID(curPlayer, value, isNotifyMapServer=True):
 | 
 |  |  |     curPlayer.SetExAttr5(value)
 | 
 |  |  |     if isNotifyMapServer:
 | 
 |  |  |         SetMapServerPlayerAttrValue(curPlayer, "SetExAttr5", value)
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | def SetMapServerPlayerAttrValue(curPlayer, attrName, value, exData=[]):
 | 
 |  |  |     ## 设置地图服务器玩家对应属性值
 | 
 |  |  |     setAttrInfo = str([attrName, value] + exData)
 | 
 |  |  |     curPlayer.MapServer_QueryPlayerResult(0, 0, "SetPlayerAttr", setAttrInfo, len(setAttrInfo))
 | 
 |  |  |     return
 | 
 |  |  | 
 | 
 |  |  | ## 地图服务器扣物品
 | 
 |  |  | #  @param curPlayer
 |