hxp
2018-12-26 669ad215fec240afaf92be612f2b0077731c8e0f
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -1266,7 +1266,7 @@
    GameWorld.Log("MapServer_CrossPKRoomOpen => roomID=%s" % roomID)
    return
def MapServer_MergePKOver(infoList):
def MapServer_CrossPKOver(infoList):
    ## 收到MapServer副本跨服PK结果同步
    
    GameWorld.Log("收到MapServer_跨服PK战斗结果: %s" % str(infoList))
@@ -1560,8 +1560,6 @@
            NetPackCommon.SendFakePack(player, matchOKPack)
            GameWorld.Log("    通知玩家进入跨服PK对战房间! roomID=%s,playerID=%s,matchPlayerID=%s" % (roomID, playerID, matchPlayer.PlayerID))
            
            # 到这里默认认为一定会有结果的,所以本服直接增加次数
            #player.MapServer_QueryPlayerResult(0, 0, 'MergePKAddCnt', "", 0)
    return
def CrossServerMsg_PKTimeoutRoomList(timeoutRoomDict):