| | |
| | | # @return 无返回值
|
| | | # @remarks
|
| | | def WorldNotify(country, msgMark, msgParamList=[]):
|
| | | if GameWorld.IsMergeServer():
|
| | | if GameWorld.IsCrossServer():
|
| | | MergeWorldNotify(country, msgMark, msgParamList)
|
| | | else:
|
| | | GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
|
| | |
| | |
|
| | |
|
| | | #------------------------------------------------------------------------------
|
| | | ## 设置玩家跨服预赛排位
|
| | | # @param curPlayer: 玩家实例
|
| | | # @param value: 威望值
|
| | | # @return: |
| | | def SetMergeWarRank(curPlayer, value):
|
| | | return
|
| | |
|
| | |
|
| | | ## 获取玩家跨服预赛排位
|
| | | # @param curPlayer: 玩家实例
|
| | | # @return: 威望值
|
| | | def GetMergeWarRank(curPlayer):
|
| | | return 0
|
| | |
|
| | | ## 职业阶数
|
| | | def GetJobRank(curPlayer): return curPlayer.GetExAttr1()
|