ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -186,7 +186,7 @@ def __OnFamilyLVBuffChange(curPlayer, tick): return # 跨服服务器不处理,防止登录跨服服务器后无战盟导致战力下降 if GameWorld.IsMergeServer(): if GameWorld.IsCrossServer(): return familyLVBuffSkillTypeID = ReadChConfig.GetEvalChConfig("FamilyLVBuff") @@ -848,7 +848,7 @@ def UpdateFamilyName(index, clientData, tick): curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) if GameWorld.IsMergeServer(): if GameWorld.IsCrossServer(): #itemuse_lzxkoy_0:不可在跨服环境下使用改名功能。 PlayerControl.NotifyCode(curPlayer, "itemuse_lzxkoy_0") return