hxp
2022-10-14 678aa6d401eaa1acc0b4f5ee3561e7d14b7b2aaf
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1315.py
@@ -21,6 +21,7 @@
import SkillShell
import GameObj
import IPY_GameWorld
import AttackCommon
def ProcessBuff(tagObj, curBuff, curEffect, processBuffTick, tick):
    Attack(tagObj, curBuff, curEffect, tick)
@@ -50,7 +51,7 @@
#  @return None
def DoAddBuffOver(curObj, addBuff, curEffect, tick, buffOwner):
    Attack(curObj, addBuff, curEffect, tick)   #立即执行一次攻击
    if GameObj.GetHP(curObj) != 0:
    if not AttackCommon.GetIsDead(curObj) and GameObj.GetHP(curObj) != 0:
        addBuff.SetProcessInterval(tick)
    return