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| | | import CommFunc
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| | | import ShareDefine
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| | | import IpyGameDataPY
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| | | import CrossRealmMsg
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| | | import PyGameDataStruct
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| | | import ChPyNetSendPack
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| | | import DataRecordPack
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| | | import NetPackCommon
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| | | import PyDataManager
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| | | import CrossRealmPK
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| | | import GameWorld
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| | |
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| | | import operator
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| | |
| | | self.__billboardType = billboardType
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| | | self.__groupValue1 = groupValue1
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| | | self.__groupValue2 = groupValue2
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| | | self.__maxCount = ShareDefine.CrossBillboard_MaxDataCount.get(billboardType, 100)
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| | | self.__crossServerDataVer = 0 # 主服榜单数据版本
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| | | self.__clientServerDataVer = 0 # 子服榜单数据版本
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| | | self.__billboardList = [] # [tagDBCrossBillboard, ...]
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| | |
| | | return
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| | |
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| | | def GetCount(self): return len(self.__billboardList)
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| | | def GetMaxCount(self): return self.__maxCount
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| | | def GetMaxCount(self):
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| | | maxCountDict = IpyGameDataPY.GetFuncEvalCfg("CrossBillboardSet", 1, {})
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| | | return maxCountDict.get(self.__billboardType, 100)
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| | |
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| | | def At(self, i): return self.__billboardList[i]
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| | | def IsFull(self): return len(self.__billboardList) >= self.__maxCount
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| | | def At(self, i):
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| | | billData = self.__billboardList[i]
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| | | if not billData and False:
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| | | billData = PyGameDataStruct.tagDBCrossBillboard() # 不会执行到,只为了.出代码提示
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| | | return billData
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| | | |
| | | def IsFull(self): return len(self.__billboardList) >= self.GetMaxCount()
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| | |
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| | | def UpdCrossServerDataVer(self, version=None):
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| | | ## 更新跨服榜单数据版本号,用于跨服主服、子服验证数据版本,同步榜单数据用
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| | |
| | | def CopyBillboardOnDay():
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| | | billboardMgr = PyDataManager.GetCrossBillboardManager()
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| | | for billboardType in ShareDefine.CrossBillboardTypeList:
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| | | if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak]:
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| | | if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]:
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| | | continue
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| | | groupList = billboardMgr.GetBillboardGroupList(billboardType)
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| | | for billboardType, groupValue1, groupValue2 in groupList:
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| | |
| | | GameWorld.DebugLog("玩家请求查看跨服排行榜: billboardType=%s,groupValue1=%s,groupValue2=%s" % (billboardType, groupValue1, groupValue2))
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| | |
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| | | # 请求查询跨服服务器
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| | | dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
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| | | "QueryData":{"EventName":"View", "PlayerID":playerID, "StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
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| | | dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID, |
| | | "QueryType":"View", "QueryData":{"StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
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| | | CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
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| | | return
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| | |
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| | | def OnQueryPlayerBillboardRank(playerID, funcName, funcData, billboardType, groupValue1, groupValue2=0, tagPlayerID=0):
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| | | ## 查询玩家ID排名
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| | | if GameWorld.IsCrossServer():
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| | | return
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| | | if billboardType not in ShareDefine.CrossBillboardTypeList:
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| | | return
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| | | if not tagPlayerID:
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| | | tagPlayerID = playerID # 默认查自己
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| | | dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
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| | | "QueryType":"Ranking", "QueryData":{"PlayerID":tagPlayerID, "funcName":funcName, "funcData":funcData}}
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| | | CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
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| | | return
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| | |
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| | |
| | | billboardType = msgData["BillboardType"]
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| | | groupValue1 = msgData["GroupValue1"]
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| | | groupValue2 = msgData["GroupValue2"]
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| | | playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
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| | | queryType = msgData.get("QueryType", "") # 原数据返回子服
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| | | queryData = msgData.get("QueryData", {}) # 原数据返回子服
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| | | SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], queryData)
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| | | SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], playerID, queryType, queryData)
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| | | return
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| | |
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| | | def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, queryData=None):
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| | | def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, playerID=0, queryType="", queryData=None):
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| | | ## 同步跨服榜单到子服
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| | | if not GameWorld.IsCrossServer():
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| | | return
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| | |
| | | billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
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| | | billboardObj.DoDelaySort()
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| | | idOrderDict = billboardObj.GetIDOrderDict()
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| | | crossServerDataVer = billboardObj.GetCrossServerDataVer()
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| | | msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
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| | | "QueryData":queryData, "CrossServerDataVer":crossServerDataVer}
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| | | msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
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| | | "QueryType":queryType, "QueryData":queryData}
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| | | |
| | | # 查询名次
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| | | if queryType == "Ranking":
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| | | tagPlayerID = queryData.get("PlayerID", 0)
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| | | if not tagPlayerID:
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| | | return
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| | | queryData["OrderIndex"] = idOrderDict.get(tagPlayerID, 0) - 1 # -1-未上榜,0-第一名
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| | | CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
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| | | return
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| | |
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| | | # 有查询数据时才同步榜单数据列表,否则只同步数据版本号
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| | | if queryData:
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| | |
| | | billboardType = msgData["BillboardType"]
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| | | groupValue1 = msgData["GroupValue1"]
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| | | groupValue2 = msgData["GroupValue2"]
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| | | crossServerDataVer = msgData["CrossServerDataVer"]
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| | | syncBillboardList = msgData.get("BillboardDataList")
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| | | GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,crossServerDataVer=%s" |
| | | % (billboardType, groupValue1, groupValue2, crossServerDataVer))
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| | | |
| | | #billboardMgr = PyDataManager.GetCrossBillboardManager()
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| | | #billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
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| | | #billboardObj.UpdClientServerBillboard(crossServerDataVer, syncBillboardList)
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| | | |
| | | queryData = msgData.get("QueryData")
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| | | if not queryData:
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| | | playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
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| | | queryType = msgData.get("QueryType", "")
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| | | queryData = msgData.get("QueryData", {})
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| | | GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,queryType=%s" |
| | | % (billboardType, groupValue1, groupValue2, queryType), playerID)
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| | | if not queryType or not queryData:
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| | | return
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| | |
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| | | eventName = queryData.get("EventName")
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| | | #eventData = queryData.get("EventData")
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| | | queryPlayerID = queryData.get("PlayerID", 0)
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| | | if not eventName or not queryPlayerID:
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| | | return
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| | | |
| | | queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(queryPlayerID)
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| | | if not queryPlayer:
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| | | return
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| | | |
| | | if eventName == "View": |
| | | if queryType == "View":
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| | | queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
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| | | if not queryPlayer:
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| | | return
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| | | watchID = queryData.get("WatchID", 0)
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| | | syncBillboardList = msgData.get("BillboardDataList")
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| | | SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, watchID)
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| | | #else:
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| | | # idOrderDict = billboardObj.GetIDOrderDict()
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| | | # order = idOrderDict.get(queryPlayerID, 0)
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| | | # sysMsg = str([billboardType, groupValue1, groupValue2, eventName, eventData, order])
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| | | # queryPlayer.MapServer_QueryPlayerResult(0, 0, "CrossBillboardOrder", sysMsg, len(sysMsg))
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| | |
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| | | elif queryType == "Ranking":
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| | | funcName = queryData.get("funcName", "")
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| | | funcData = queryData.get("funcData", {})
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| | | #tagPlayerID = queryData.get("PlayerID", 0)
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| | | orderIndex = queryData.get("OrderIndex", 0)
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| | | if funcName == "QueryCrossPKSeasonOrder":
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| | | CrossRealmPK.OnQueryCrossPKSeasonOrderRet(playerID, funcData, orderIndex)
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| | | |
| | | return
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| | |
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| | | def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, watchID):
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| | |
| | | billboardData.BillboardType = billboardType
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| | | billboardData.ID = dataID
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| | | billboardData.ID2 = id2
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| | | billboardData.Name1 = "" if len(name1) > 33 else name1
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| | | billboardData.Name2 = "" if len(name2) > 33 else name2
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| | | billboardData.SetName1(name1)
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| | | billboardData.SetName2(name2)
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| | | billboardData.Type2 = type2
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| | | billboardData.Value1 = value1
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| | | billboardData.Value2 = value2
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