xdh
2019-06-27 67b5c3b99bc3cbbfb26c1755d02d566713d0b280
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipPlus.py
@@ -105,7 +105,7 @@
        DoLogic_OnEquipPartStarLVChange(curPlayer, packType, ItemCommon.GetItemClassLV(curEquip))
        # 增加强化成就
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_EquipPlus, 1)
        EventShell.EventRespons_EquipPlus(curPlayer)
        EventShell.EventRespons_EquipPlus(curPlayer, ipyData.GetClassLV(), updPartPlusLV)
    return
     
@@ -163,14 +163,15 @@
    broadCastLVList = IpyGameDataPY.GetFuncEvalCfg("StrengthenLevelBroadCast", 1)
    #GameWorld.DebugLog("PlusLVChange index=%s,updPlusLV=%s,broadCastLVList=%s" % (index, updPlusLV, broadCastLVList))
    if updPlusLV in broadCastLVList:
        msgParamList = [curPlayer.GetPlayerName()] + ItemCommon.GetNotifySuperItemInfo(curPlayer, curEquip, index) + [updPlusLV]
        itemID = curEquip.GetItemTypeID()
        userData = curEquip.GetUserData()
        guid = ItemCommon.CacheNotifyEquipDetailInfo(curPlayer, curEquip)
        msgParamList = [curPlayer.GetPlayerName(), itemID, userData, guid, updPlusLV]
        PlayerControl.WorldNotify(0, "StrengthenCongratulation", msgParamList)
        
    # 成就
    #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_EquipPlusLV, 1, [updPlusLV])
    #任务触发
    #EventShell.EventRespons_OnEquipPartStarUp(curPlayer, setLV)
    # 开服活动数据
    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_PlusLV, ChEquip.GetTotalPlusLV(curPlayer))
    return updPlusLV
@@ -227,4 +228,5 @@
    ChEquip.SetEquipPartPlusEvolveLV(curPlayer, packType, equipPackindex, nextEvolveLV)
    DoLogic_OnEquipPartStarLVChange(curPlayer, packType, ItemCommon.GetItemClassLV(curEquip))
    ChEquip.NotifyEquipPartPlusLV(curPlayer, packType, equipPackindex)
    EventShell.EventRespons_EquipPlusEvolve(curPlayer, nextEvolveLV)
    return