hxp
2019-09-20 67bcc2ab06912fc3d9cf31ceae533da76e50d5ae
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -47,12 +47,21 @@
import PyGameData
import PlayerGeTui
import IPY_GameServer
import PlayerTeam
import CrossBoss
import PlayerFB
import time
''' boss首杀
ShareDefine.Def_UniversalGameRecType_BossFirstKill
value1:bossID
StrValue2:killedTimeStr
StrValue3:playerName|playerName|...
'''
''' boss击杀信息
ShareDefine.Def_UniversalGameRecType_BossInfo
value1:bossID
value2:killedTime
@@ -140,6 +149,9 @@
    horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
    if bossID in horsePetRobBossIDList:
        OnFamilyKillHorsePetRobBoss(killPlayerName)
    # boss首杀
    OnBossFirstKill(bossID, killerIDList)
    return
def __UpdateBossRefreshList(bossID, killedTime=0, refreshTime=0):
@@ -1249,3 +1261,110 @@
    PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [curPlayer.GetName(), npcID])
    return
## -------------------------------------- boss 首杀 ------------------------------------------------
def __GetBossFirstKillRecDataList():
    ## 获取boss首杀记录信息列表
    return GameWorld.GetUniversalRecMgr() .GetTypeList(ShareDefine.Def_UniversalGameRecType_BossFirstKill)
def __GetBossFirstKillRecDataByID(bossID):
    ## 获取boss首杀记录信息数据
    recTypeListData = __GetBossFirstKillRecDataList()
    # 查找是否已有记录
    bossFirstKillRec = None
    for index in xrange(recTypeListData.Count()):
        universalRecData = recTypeListData.At(index)
        if universalRecData.GetValue1() == bossID:
            bossFirstKillRec = universalRecData
            break
    if bossFirstKillRec == None:
        #还未记录,则添加一个记录对象
        bossFirstKillRec = recTypeListData.AddRec()
        bossFirstKillRec.SetValue1(bossID)
    return bossFirstKillRec
def OnBossFirstKill(bossID, killerIDList):
    ## 处理boss首杀逻辑
    maxOSDay = IpyGameDataPY.GetFuncCfg("OSCBossFirstKill", 1)
    openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) + 1
    if openServerDay > maxOSDay:
        GameWorld.DebugLog("超过开服天(%s), 不开放首杀活动!" % maxOSDay)
        return
    if not bossID or not killerIDList:
        return
    ipyData = IpyGameDataPY.GetIpyGameDataNotLog("BOSSFirstKill", bossID)
    if not ipyData:
        return
    fkRecData = __GetBossFirstKillRecDataByID(bossID)
    if not fkRecData:
        return
    firstKillTimeStr = fkRecData.GetStrValue2()
    if firstKillTimeStr:
        GameWorld.DebugLog("已经首杀过了! bossID=%s, %s" % (bossID, firstKillTimeStr))
        return
    killPlayerList = []
    playerMgr = GameWorld.GetPlayerManager()
    for playerID in killerIDList:
        player = playerMgr.FindPlayerByID(playerID)
        if not player:
            continue
        teamMemLV = PlayerTeam.__GetPlayerTeamLV(player)
        killPlayerList.append([teamMemLV, player.GetName()])
    if not killPlayerList:
        return
    killPlayerList.sort(reverse=True)
    fkPlayerNameList = [nameInfo[1] for nameInfo in killPlayerList]
    fkRecData.SetStrValue2(GameWorld.GetCurrentDataTimeStr())
    fkRecData.SetStrValue3(",".join(fkPlayerNameList))
    # 首杀奖励邮件
    PlayerCompensation.SendMailByKey("BossFirstKillMail", killerIDList, ipyData.GetServerFirstKillPlayerAward(), [bossID])
    ## 主动广播全服玩家
    PlayerUniversalGameRec.SendUniversalGameRecSingle(None, fkRecData)
    return
#// A9 01 获取Boss首杀奖励 #tagCGGetBossFirstKillAward
#
#struct    tagCGGetBossFirstKillAward
#{
#    tagHead    Head;
#    DWORD    NPCID;
#    BYTE    AwardType;    // 0-首杀红包奖励;1-个人首杀奖励
#};
def OnGetBossFirstKillAward(index, clientData, tick):
    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
    bossID = clientData.NPCID
    awardType = clientData.AwardType
    ipyData = IpyGameDataPY.GetIpyGameDataNotLog("BOSSFirstKill", bossID)
    if not ipyData:
        return
    if awardType == 0:
        fkRecData = __GetBossFirstKillRecDataByID(bossID)
        if not fkRecData:
            return
        firstKillTimeStr = fkRecData.GetStrValue2()
        if not firstKillTimeStr:
            GameWorld.DebugLog("Boss还未首杀,不能领取boss首杀公共红包奖励! bossID=%s" % (bossID), curPlayer.GetPlayerID())
            return
    msgInfo = str([bossID, awardType])
    curPlayer.MapServer_QueryPlayerResult(0, 0, "BossFirstKill", msgInfo, len(msgInfo))
    return
## ------------------------------------------------------------------------------------------------