| | |
| | |
|
| | | # 玩家战盟名变更处理
|
| | | __OnFamilyNameChange(jionPlayer.GetPlayerID(), curFamily.GetName())
|
| | | |
| | | #玩家缓存
|
| | | PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName())
|
| | | #加入仙盟联赛成员
|
| | | GameWorldFamilyWar.AddFamilyWarMem(jionPlayer.GetPlayerID(), curFamily.GetID())
|
| | | GameWorldFamilyWar.CheckPlayerJoinFamilyWarInfo(jionPlayer)
|
| | |
| | | pack = IPY_GameServer.IPY_CFamilyChangeBroadcast()
|
| | | #更改家族公告
|
| | | curFamily.SetBroadcast(pack.GetMsg())
|
| | | |
| | | GameWorld.Log('更改仙盟公告 Family=%s,公告=%s'%(GameWorld.CodeToGBK(curFamily.GetName()), GameWorld.CodeToGBK(pack.GetMsg())), curPlayerID)
|
| | | #通知客户端家族信息改变
|
| | | curFamily.Broadcast_FamilyChange()
|
| | | playerManager = GameWorld.GetPlayerManager()
|
| | |
| | | if pack_FamilyLv not in ChConfig.Def_Family_MemberLVList:
|
| | | GameWorld.Log("更改家族成员等级->封包异常->等级 = %s不存在" % (pack_FamilyLv), curPlayerID)
|
| | | return
|
| | | if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader:
|
| | | if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV():
|
| | | GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID)
|
| | | return
|
| | | if not isGMOP:
|
| | | if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader:
|
| | | if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV():
|
| | | GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID)
|
| | | return
|
| | |
|
| | | familyID = curFamily.GetID() # 家族ID
|
| | | familyName = curFamily.GetName() # 家族名字
|
| | |
| | | if GetFamilyMemberHasPow(tagMember, ChConfig.Def_PurviewDictKey_CanCall):
|
| | | tagPlayer.Sync_FamilyInfo()
|
| | | PlayerFamilyAction.ViewFamilyRequestInfo(tagPlayer)
|
| | | |
| | | if isGMOP:
|
| | | curFamily.SetBroadcast('')
|
| | | curFamily.Broadcast_FamilyChange()
|
| | | return True
|
| | | #---------------------------------------------------------------------
|
| | |
| | | # 玩家战盟名变更处理
|
| | | __OnFamilyNameChange(leavePlayerID, '')
|
| | | AddFamilyIDToFightPowerChangeList(curFamily.GetID())
|
| | | PlayerViewCache.OnPlayerLeaveFamily(leavePlayerID)
|
| | | PlayerViewCache.OnPlayerFamilyChange(leavePlayerID, 0, "")
|
| | | return
|
| | |
|
| | | #//////////////////////////////////////////////////////////////
|
| | |
| | | # if useMoney > 0:
|
| | | # #帮会日常维持消耗{%S1%}银两帮会资金
|
| | | # PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
|
| | | #自动传位
|
| | | __AutoChangeLeader(family)
|
| | |
|
| | | #通知客户端刷新
|
| | | family.Broadcast_FamilyChange()
|
| | |
| | | SetFamilyBroadcastCnt(family, 0)
|
| | | #清除本周任务已获得资金数量
|
| | | SetCurWeekMissionMoney(family, 0)
|
| | | for j in xrange(family.GetCount()):
|
| | | member = family.GetAt(j)
|
| | | #原先是地图玩家上线后重置,导致玩家不上线周贡献显示之前的,固在此重置
|
| | | member.SetFamilyActiveValue(0)
|
| | | |
| | | |
| | | #通知地图服务器刷新家族属性
|
| | | SendPack_MapServer_PlayerFamilyRefresh(family)
|
| | | #oss记录上周家族信息
|
| | |
| | |
|
| | | return
|
| | |
|
| | | def FamilyOnHour():
|
| | | familyManager = GameWorld.GetFamilyManager()
|
| | | for i in xrange(familyManager.GetCount()):
|
| | | family = familyManager.GetAt(i)
|
| | | #自动传位
|
| | | __AutoChangeLeader(family)
|
| | | return
|
| | | #---------------------------------------------------------------------
|
| | | ##通知地图服务器, 玩家家族属性刷新
|
| | | # @param curFamily 家族实例
|
| | |
| | | return 0
|
| | |
|
| | | leaderID = curFamily.GetLeaderID()
|
| | | # 帮主在线
|
| | | if GameWorld.GetPlayerManager().FindPlayerByID(leaderID) != None:
|
| | | return 0
|
| | |
|
| | | curMember = curFamily.FindMember(leaderID)
|
| | | if curMember == None:
|
| | | GameWorld.Log("GetLeaderOfflineTime->FindMember, None;%s" % leaderID)
|
| | | return 0
|
| | | |
| | | offLineTime = GameWorld.ChangeTimeNumToStr(curMember.GetExattr2())
|
| | | offLineTimeNum = curMember.GetExattr2()
|
| | | if not offLineTimeNum:
|
| | | return 0
|
| | | offLineTime = GameWorld.ChangeTimeNumToStr(offLineTimeNum)
|
| | | return GameWorld.GetPastHour(offLineTime)
|
| | |
|
| | | def GetLastOnlineMemberOfflineTime(family):
|
| | |
| | | offLineTime = 0
|
| | | for i in range(0, family.GetCount()):
|
| | | member = family.GetAt(i)
|
| | | playerID = member.GetPlayerID()
|
| | | tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
|
| | | if tagPlayer:
|
| | | return 0
|
| | | if not member.GetExattr2():
|
| | | offLineTimeNum = member.GetExattr2()
|
| | | if not offLineTimeNum:
|
| | | #有人在线直接返回
|
| | | return 0
|
| | | if not offLineTime:
|
| | | offLineTime = member.GetExattr2()
|
| | | offLineTime = offLineTimeNum
|
| | | else:
|
| | | offLineTime = max(offLineTime, member.GetExattr2())
|
| | | offLineTime = max(offLineTime, offLineTimeNum)
|
| | | if not offLineTime:
|
| | | return 0
|
| | | offLineTime = GameWorld.ChangeTimeNumToStr(offLineTime)
|
| | |
| | | '''自动传位'''
|
| | | # 获得帮主下线了多久(小时)
|
| | | leaderOffLineTime = GetLeaderOfflineTime(curFamily)
|
| | | GameWorld.DebugLog('帮主下线了%s小时'%leaderOffLineTime)
|
| | | GameWorld.DebugLog('帮主下线了%s小时'%leaderOffLineTime, curFamily.GetID())
|
| | | if leaderOffLineTime < IpyGameDataPY.GetFuncCfg('AutoChangeLeader'):
|
| | | return
|
| | |
|
| | |
| | | return ret
|
| | |
|
| | | return 0
|
| | |
|
| | | def UpdFamilyWarRank():
|
| | | '''更新仙盟联赛排名
|
| | | 注意:该逻辑在仙盟联赛周期中不可执行,仅在下周分组定级状态下可更新
|
| | | 仙盟联赛新一周期开始时、仙盟解散时 会触发该逻辑
|
| | | '''
|
| | | gameWorld = GameWorld.GetGameWorld()
|
| | | state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar)
|
| | | if state != GameWorldFamilyWar.FamilyWarState_NextWeekGroupRank:
|
| | | GameWorld.DebugLog("非下周分组定级阶段不可更新仙盟联赛排名!")
|
| | | return
|
| | | |
| | | familyMgr = GameWorld.GetFamilyManager()
|
| | | sortFamilyIDList = GetSortFamilyIDList()
|
| | | for rank, familyID in enumerate(sortFamilyIDList, 1):
|
| | | family = familyMgr.FindFamily(familyID)
|
| | | if not family:
|
| | | continue
|
| | | curRank = GetFamilyWarRank(family)
|
| | | if not curRank:
|
| | | break
|
| | | if curRank != rank:
|
| | | SetFamilyWarRank(family, rank)
|
| | | GameWorld.Log("更新仙盟联赛仙盟排名: familyID=%s,rank=%s" % (family.GetID(), rank))
|
| | | |
| | | return
|
| | |
|
| | | #// A4 11 一键申请入盟 #tagCGOneKeyJoinFamily
|
| | | #
|