ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamily.py
@@ -348,7 +348,8 @@
    
    # 玩家战盟名变更处理
    __OnFamilyNameChange(jionPlayer.GetPlayerID(), curFamily.GetName())
    #玩家缓存
    PlayerViewCache.OnPlayerFamilyChange(jionPlayer.GetPlayerID(), curFamily.GetID(), curFamily.GetName())
    #加入仙盟联赛成员
    GameWorldFamilyWar.AddFamilyWarMem(jionPlayer.GetPlayerID(), curFamily.GetID())
    GameWorldFamilyWar.CheckPlayerJoinFamilyWarInfo(jionPlayer)
@@ -749,7 +750,7 @@
    pack = IPY_GameServer.IPY_CFamilyChangeBroadcast()
    #更改家族公告
    curFamily.SetBroadcast(pack.GetMsg())
    GameWorld.Log('更改仙盟公告 Family=%s,公告=%s'%(GameWorld.CodeToGBK(curFamily.GetName()), GameWorld.CodeToGBK(pack.GetMsg())), curPlayerID)
    #通知客户端家族信息改变
    curFamily.Broadcast_FamilyChange()
    playerManager = GameWorld.GetPlayerManager()
@@ -1194,10 +1195,11 @@
    if pack_FamilyLv not in ChConfig.Def_Family_MemberLVList:
        GameWorld.Log("更改家族成员等级->封包异常->等级 = %s不存在" % (pack_FamilyLv), curPlayerID)
        return
    if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader:
        if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV():
            GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID)
            return
    if not isGMOP:
        if curMember.GetFamilyLV() != IPY_GameServer.fmlLeader:
            if tagMember.GetFamilyLV() >= curMember.GetFamilyLV() or pack_FamilyLv >= curMember.GetFamilyLV():
                GameWorld.Log("更改家族成员等级->目标职位比自己的高或者对方的当前职位比自己高", curPlayerID)
                return
    
    familyID = curFamily.GetID()  # 家族ID
    familyName = curFamily.GetName()  # 家族名字
@@ -1264,7 +1266,8 @@
        if GetFamilyMemberHasPow(tagMember, ChConfig.Def_PurviewDictKey_CanCall):
            tagPlayer.Sync_FamilyInfo()
            PlayerFamilyAction.ViewFamilyRequestInfo(tagPlayer)
    if isGMOP:
        curFamily.SetBroadcast('')
    curFamily.Broadcast_FamilyChange()
    return True
#---------------------------------------------------------------------
@@ -1522,7 +1525,7 @@
    # 玩家战盟名变更处理
    __OnFamilyNameChange(leavePlayerID, '')
    AddFamilyIDToFightPowerChangeList(curFamily.GetID())
    PlayerViewCache.OnPlayerLeaveFamily(leavePlayerID)
    PlayerViewCache.OnPlayerFamilyChange(leavePlayerID, 0, "")
    return
#//////////////////////////////////////////////////////////////
@@ -2531,8 +2534,6 @@
#        if useMoney > 0:
#            #帮会日常维持消耗{%S1%}银两帮会资金
#            PlayerControl.FamilyNotify(family.GetID(), 'jiazu_lhs_272921', [useMoney])
        #自动传位
        __AutoChangeLeader(family)
        
        #通知客户端刷新
        family.Broadcast_FamilyChange()
@@ -2573,6 +2574,12 @@
        SetFamilyBroadcastCnt(family, 0)
        #清除本周任务已获得资金数量
        SetCurWeekMissionMoney(family, 0)
        for j in xrange(family.GetCount()):
            member = family.GetAt(j)
            #原先是地图玩家上线后重置,导致玩家不上线周贡献显示之前的,固在此重置
            member.SetFamilyActiveValue(0)
        #通知地图服务器刷新家族属性
        SendPack_MapServer_PlayerFamilyRefresh(family)
        #oss记录上周家族信息
@@ -2584,6 +2591,13 @@
        
    return
def FamilyOnHour():
    familyManager = GameWorld.GetFamilyManager()
    for i in xrange(familyManager.GetCount()):
        family = familyManager.GetAt(i)
        #自动传位
        __AutoChangeLeader(family)
    return
#---------------------------------------------------------------------
##通知地图服务器, 玩家家族属性刷新
# @param curFamily 家族实例
@@ -2702,16 +2716,15 @@
        return 0
    leaderID = curFamily.GetLeaderID()
    # 帮主在线
    if GameWorld.GetPlayerManager().FindPlayerByID(leaderID) != None:
        return 0
    curMember = curFamily.FindMember(leaderID)    
    if curMember == None:
        GameWorld.Log("GetLeaderOfflineTime->FindMember, None;%s" % leaderID)
        return 0
    offLineTime = GameWorld.ChangeTimeNumToStr(curMember.GetExattr2())
    offLineTimeNum = curMember.GetExattr2()
    if not offLineTimeNum:
        return 0
    offLineTime = GameWorld.ChangeTimeNumToStr(offLineTimeNum)
    return GameWorld.GetPastHour(offLineTime)
def GetLastOnlineMemberOfflineTime(family):
@@ -2719,17 +2732,14 @@
    offLineTime = 0
    for i in range(0, family.GetCount()):
        member = family.GetAt(i) 
        playerID = member.GetPlayerID()
        tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
        if tagPlayer:
            return 0
        if not member.GetExattr2():
        offLineTimeNum = member.GetExattr2()
        if not offLineTimeNum:
            #有人在线直接返回
            return 0
        if not offLineTime:
            offLineTime = member.GetExattr2()
            offLineTime = offLineTimeNum
        else:
            offLineTime = max(offLineTime, member.GetExattr2())
            offLineTime = max(offLineTime, offLineTimeNum)
    if not offLineTime:
        return 0
    offLineTime = GameWorld.ChangeTimeNumToStr(offLineTime)
@@ -2739,7 +2749,7 @@
    '''自动传位'''
    # 获得帮主下线了多久(小时)
    leaderOffLineTime = GetLeaderOfflineTime(curFamily)
    GameWorld.DebugLog('帮主下线了%s小时'%leaderOffLineTime)
    GameWorld.DebugLog('帮主下线了%s小时'%leaderOffLineTime, curFamily.GetID())
    if leaderOffLineTime < IpyGameDataPY.GetFuncCfg('AutoChangeLeader'):
        return
    
@@ -3342,32 +3352,6 @@
        return ret
    
    return 0
def UpdFamilyWarRank():
    '''更新仙盟联赛排名
    注意:该逻辑在仙盟联赛周期中不可执行,仅在下周分组定级状态下可更新
    仙盟联赛新一周期开始时、仙盟解散时 会触发该逻辑
    '''
    gameWorld = GameWorld.GetGameWorld()
    state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar)
    if state != GameWorldFamilyWar.FamilyWarState_NextWeekGroupRank:
        GameWorld.DebugLog("非下周分组定级阶段不可更新仙盟联赛排名!")
        return
    familyMgr = GameWorld.GetFamilyManager()
    sortFamilyIDList = GetSortFamilyIDList()
    for rank, familyID in enumerate(sortFamilyIDList, 1):
        family = familyMgr.FindFamily(familyID)
        if not family:
            continue
        curRank = GetFamilyWarRank(family)
        if not curRank:
            break
        if curRank != rank:
            SetFamilyWarRank(family, rank)
            GameWorld.Log("更新仙盟联赛仙盟排名: familyID=%s,rank=%s" % (family.GetID(), rank))
    return
#// A4 11 一键申请入盟 #tagCGOneKeyJoinFamily
#