hxp
2019-09-17 6897cd6cf76388e61622f436f098539cebcbe495
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -79,7 +79,7 @@
    playerID = curPlayer.GetPlayerID()
    itemGUID = clientData.ItemGUID
    biddingPrice = clientData.BiddingPrice
    if not PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, biddingPrice):
    if not PlayerControl.HaveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, biddingPrice):
        return
    QueryGameServer_AuctionHouse(playerID, "BidAuctionItemQuery", [itemGUID, biddingPrice])
    return
@@ -115,7 +115,7 @@
    
    # 地图只处理扣除竞价价格
    infoDict = {"ItemID":itemID, "ItemGUID":itemGUID, "BiddingPrice":biddingPrice}
    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, biddingPrice, ChConfig.Def_Cost_AuctionBid, infoDict):
    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, biddingPrice, ChConfig.Def_Cost_AuctionBid, infoDict):
        return
    
    DR_AuctionHouse(curPlayer, "PlayerPayBid", infoDict)