hch
2018-11-26 69603a748cf54f1a81930d1f88861d32bf006205
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1219,8 +1219,8 @@
    curObjHP_BeforeAttack = GameObj.GetHP(curObj)
    
    if reduceHP :
        lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue)
        # 血盾 
        lostValue = AttackCommon.CalcBloodShield(buffOwner, curObj, lostValue)
        
        #剩余血量