ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -53,9 +53,9 @@
    curPlayer.NotifyCode(msgMark, __GetNotifyCodeList(msgParamList))
    return
def NotifyCodeToClientServer(serverGroupID, playerID, msgMark, msgParamList=[]):
def NotifyCodeToClientServer(serverGroupIDList, playerID, msgMark, msgParamList=[]):
    dataMsg = {"Type":"Player", "ID":playerID, "Mark":msgMark, "Param":msgParamList}
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, dataMsg, [serverGroupID])
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, dataMsg, serverGroupIDList)
    return
def CrossServerMsg_Notify(notifyInfoDict):