ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
@@ -15,6 +15,86 @@
from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at)
import CommFunc
# 跨服竞技场PK排行榜 #tagDBCrossPKBillboard
class tagDBCrossPKBillboard(Structure):
    _pack_ = 1
    _fields_ = [
        ('ZoneID', ctypes.c_ubyte),
        ('SeasonID', ctypes.c_ubyte),
        ('PlayerID', ctypes.c_ulong),
        ('PlayerName', ctypes.c_char * 33),
        ('Job', ctypes.c_ubyte),
        ('FightPower', ctypes.c_ulong),
        ('RealmLV', ctypes.c_ushort),
        ('PKScore', ctypes.c_ulong),
        ('DanLV', ctypes.c_ubyte),
        ('Time', ctypes.c_ulong),
        ('ADOResult', ctypes.c_ulong),
    ]
    def __init__(self):
        Structure.__init__(self)
        self.clear()
    def clear(self):
        memset(addressof(self), 0, self.getLength())
    def readData(self, buf, pos = 0, length = 0):
        if not pos <= length:
            return -1
        if len(buf) < pos + self.getLength():
            return -1
        self.clear()
        memmove(addressof(self), buf[pos:], self.getLength())
        return self.getLength()
    def getBuffer(self):
        buf = create_string_buffer(self.getLength())
        memmove(addressof(buf), addressof(self), self.getLength())
        return string_at(addressof(buf), self.getLength())
    def getLength(self):
        return sizeof(tagDBCrossPKBillboard)
    def outputString(self):
        output = '''// 跨服竞技场PK排行榜 #tagDBCrossPKBillboard:
            ZoneID = %s,
            SeasonID = %s,
            PlayerID = %s,
            PlayerName = %s,
            Job = %s,
            FightPower = %s,
            RealmLV = %s,
            PKScore = %s,
            DanLV = %s,
            Time = %s,
            ADOResult = %s,
            '''%(
                self.ZoneID,
                self.SeasonID,
                self.PlayerID,
                self.PlayerName,
                self.Job,
                self.FightPower,
                self.RealmLV,
                self.PKScore,
                self.DanLV,
                self.Time,
                self.ADOResult,
            )
        return output
    #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错
    def SetPlayerName(self,Str):
        if len(Str)<=33:
            self.PlayerName = Str
        else:
            self.PlayerName = Str[:33]
#仙魔之争记录表#tagDBPyXMZZ
class tagDBPyXMZZ(Structure):
    _pack_ = 1