| | |
| | | def GetTowerIpyData(floor):
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| | | return IpyGameDataPY.GetIpyGameData('SkyTower', floor)
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| | |
|
| | | def OnFBPlayerLogin(curPlayer):
|
| | | def OnFBPlayerOnLogin(curPlayer):
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| | | SyncSkyTowerInfo(curPlayer)
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| | | return
|
| | |
|
| | |
| | | def SyncSkyTowerInfo(curPlayer):
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| | | ttInfo = ChPyNetSendPack.tagMCSkyTowerInfo()
|
| | | ttInfo.Clear()
|
| | | ttInfo.floorID = __GetSkyTowerCurFloor(curPlayer)
|
| | | ttInfo.Floor = __GetSkyTowerCurFloor(curPlayer)
|
| | | NetPackCommon.SendFakePack(curPlayer, ttInfo)
|
| | | return
|
| | |
|
| | |
| | |
|
| | |
|
| | | if ipyData.GetIsNotify():
|
| | | IPY_Data = IpyGameDataPY.IPY_Data()
|
| | | maxLevel = IPY_Data.GetRuneTowerByIndex(IPY_Data.GetRuneTowerCount()-1).GetID()
|
| | | sysMark = 'RuneTowerInfo_1' if floorID == maxLevel else 'GeRen_liubo_471172'
|
| | | PlayerControl.WorldNotify(0, sysMark,
|
| | | [curPlayer.GetPlayerName(), floorID / 100])
|
| | | #IPY_Data = IpyGameDataPY.IPY_Data()
|
| | | #maxLevel = IPY_Data.GetRuneTowerByIndex(IPY_Data.GetRuneTowerCount()-1).GetID()
|
| | | sysMark = 'KillGodTowerInfo_1'# if floorID == maxLevel else 'GeRen_liubo_471172'
|
| | | PlayerControl.WorldNotify(0, sysMark, [curPlayer.GetPlayerName(), floorID])
|
| | | #更新关卡
|
| | | SetSkyTowerCurfloorID(curPlayer, floorID)
|
| | | # 给过关奖励
|
| | | prizeDict = __GiveFBPassPrize(curPlayer, floorID)
|
| | | prizeDict = __GiveFBPassPrize(curPlayer, ipyData)
|
| | | # 过关时间
|
| | | costTime = tick - GameWorld.GetGameFB().GetFBStepTick()
|
| | | prizeDict[FBCommon.Over_costTime] = costTime
|
| | |
| | |
|
| | | SyncSkyTowerInfo(curPlayer) # 同步最新关卡信息
|
| | | __SetFBToFreeTime(tick)
|
| | | #每日任务
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| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_Tower)
|
| | | return
|
| | |
|
| | |
|